tag:blogger.com,1999:blog-13028184667223246642024-03-13T03:12:40.482+00:00Rob's Solo WargamesRob Heathhttp://www.blogger.com/profile/14407712739378260316noreply@blogger.comBlogger56125tag:blogger.com,1999:blog-1302818466722324664.post-43633143633519423622018-06-22T15:33:00.002+01:002018-07-30T07:28:31.747+01:00Turn around at HalmstadThis was a refight in 2mm at about 1:1 scale of the battle of Halmstad using Field of Glory Renaissance rules the figures or should i say bases were redesign from the forward march studio range with some heavy modifications by me<br />
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As it turned out the Danish in the real battle suffered some really heavy casualties however in this refight they kept their cool while the Swedish panicked and fluffed their orders , the ground was not cavalry friendly which played into the Danish pistol cavalry as the Swedish had their impact cavalry in the front rank. The stream i designed and 3d printed.<br />
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Setup</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNdOFLs_NaLa06wD9yqXX5KapPGi2qYgjq6S5GJKaOI-UDaG0l2DeygjEsjjp-PSxxguBZ8ehhc1tV042irF1_o5vjD5nLI25s4SO84VuoeP51JXRKgc7RMcuVKza4Di-hmP5WoU8oBQ/s1600/1.png" imageanchor="1"><img border="0" height="205" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNdOFLs_NaLa06wD9yqXX5KapPGi2qYgjq6S5GJKaOI-UDaG0l2DeygjEsjjp-PSxxguBZ8ehhc1tV042irF1_o5vjD5nLI25s4SO84VuoeP51JXRKgc7RMcuVKza4Di-hmP5WoU8oBQ/s400/1.png" width="400" /></a></div>
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End of Turn 1 </div>
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saw the Swedish advance on both flanks and also some of its centre units with the odd lucky cannon shot from the Danish</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixAHIiE03d1mvWQ65rTAbzYpGCvNqExeqE3teI_qDVWNXsrE_BHAG09DFPvlmZlkVE8HdWRfTux-Wcyx3N_Gba8XVT1Y9MQ2kMYPsuJ_RPSywyVCKQx4OZ3WxjLvcaALIkfxt3gq7kww/s1600/IMG_0094.jpg" imageanchor="1"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixAHIiE03d1mvWQ65rTAbzYpGCvNqExeqE3teI_qDVWNXsrE_BHAG09DFPvlmZlkVE8HdWRfTux-Wcyx3N_Gba8XVT1Y9MQ2kMYPsuJ_RPSywyVCKQx4OZ3WxjLvcaALIkfxt3gq7kww/s640/IMG_0094.jpg" width="480" /></a></div>
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End of Turn 2</div>
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This is where it started to go wrong for the Swedish as some of their cavalry ( at the bottom of the picture ( failed to charge and allowing the Danish pistol cavalry to stop the charge in its tracks</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLQpP13mFv2dYZN_5y14bgS-y6gxrmXzdEfoaZaQznwTQvuorddq7-nEuldKu1_Ow01QxFw0u795iLhmtLFQEpEdoWsilbOWSQFH1vJVyBOnGMUJ4YCtqNUD8LJNjtfV2fiXOapPaYCg/s1600/IMG_0095.jpg" imageanchor="1"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLQpP13mFv2dYZN_5y14bgS-y6gxrmXzdEfoaZaQznwTQvuorddq7-nEuldKu1_Ow01QxFw0u795iLhmtLFQEpEdoWsilbOWSQFH1vJVyBOnGMUJ4YCtqNUD8LJNjtfV2fiXOapPaYCg/s640/IMG_0095.jpg" width="480" /></a></div>
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End of turn 3 with the Danish winning the bottom cavalry melee the rot started as other units decided to join the rout , this was helped by fire from Danish dragoons and infantry, meanwhile at the top of the map the Danish cavalry held on.</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFdhTos86oLPUERubujxlkdxlh2Gea-clMK4cnHpvVh8v-eoCml9LNqondMig0SA_X2IuNNYOXnY_U2dqBCVS3rcHIIlEDXSo8_hM2wRkHKhgYIjNKfHuZdvox6hf-sKsWnBlNi2Nx4A/s1600/IMG_0096.jpg" imageanchor="1"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFdhTos86oLPUERubujxlkdxlh2Gea-clMK4cnHpvVh8v-eoCml9LNqondMig0SA_X2IuNNYOXnY_U2dqBCVS3rcHIIlEDXSo8_hM2wRkHKhgYIjNKfHuZdvox6hf-sKsWnBlNi2Nx4A/s640/IMG_0096.jpg" width="480" /></a></div>
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End of turn 4</div>
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The Danish forces at the bottom of the map continued to destroy the forces in front of them while at the top they are hanging on with grim death</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYLui6Y6xJmytWFMi1p8JkNfFR0BNS8IMuXNjLmJlnfDV2PjxfIxwXyomiWTf8DRYT4Muw-SFKJa3iGwkfTuvjgLbS1kh2lRyyoZ34ATS2MjlcImROcMy9LjBnAbZtEcNGzwfTJVb8ag/s1600/IMG_0097.jpg" imageanchor="1"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYLui6Y6xJmytWFMi1p8JkNfFR0BNS8IMuXNjLmJlnfDV2PjxfIxwXyomiWTf8DRYT4Muw-SFKJa3iGwkfTuvjgLbS1kh2lRyyoZ34ATS2MjlcImROcMy9LjBnAbZtEcNGzwfTJVb8ag/s640/IMG_0097.jpg" width="480" /></a></div>
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I decided to stop the game here as the Swedish had lost 1/3rd of their forces while the danish 1/6th</div>
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Primarily the Swedish lost because of the bad ground and their inability to control the charges when they needed to and this helped the danish as their combined arms of infantry and cavalry pushed back and destroyed the Swedish left flank.</div>
Rob Heathhttp://www.blogger.com/profile/14407712739378260316noreply@blogger.com1tag:blogger.com,1999:blog-1302818466722324664.post-30705335392056068962018-06-09T17:04:00.005+01:002018-06-09T17:16:03.694+01:0018091212mm or a 2mm 1:1 refight of the battle of Gefrees , July 1809This was the second tryout of my 2mm rules designed to fight battled at a 1:1 figure and ground scale , i have called them <b>onetwoonetwo(mm)</b> , this was a small engagement between a conscript french force and a regular Austrian force on the retreat from Wagram<br />
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i used google maps to get the lay of the land and what terrain was present , i also change a few of the Austrians as i didn't want all of them in brown as the Austrians were all Grenz at the time<br />
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so onto the battle here are two pictures of the battle setup , the inital setup and plan was supplied by a member of the 2mm Facebook Group and i executed his orders</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicktZiCSrI2wMKU1AZsD7BLuqosMX8Tql2t7_ToyHaIoEbiX82h1NzWQ48nSKCxSvv_G8cvEkPv17gmDmQZqFl1-nKudnE4BilgC1SAhkJ9r2ulrdwAy35h3V3Uh16cZmuj_08pntKZQ/s1600/IMG_0061.jpg" imageanchor="1"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicktZiCSrI2wMKU1AZsD7BLuqosMX8Tql2t7_ToyHaIoEbiX82h1NzWQ48nSKCxSvv_G8cvEkPv17gmDmQZqFl1-nKudnE4BilgC1SAhkJ9r2ulrdwAy35h3V3Uh16cZmuj_08pntKZQ/s400/IMG_0061.jpg" width="400" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGnluywazx8CQFSHI6eeT2LtyslziMvdUGjMXgpgewY2y4bCWnbcqmn_2pisz0CpdvnwLENOY3kGUJXe1AUFP0jdTnaCQHAFf-0egUAmb2Fe8SIimPBUvjJb1vVjKbydjQrq5qO-GyxQ/s1600/IMG_0060.jpg" imageanchor="1"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGnluywazx8CQFSHI6eeT2LtyslziMvdUGjMXgpgewY2y4bCWnbcqmn_2pisz0CpdvnwLENOY3kGUJXe1AUFP0jdTnaCQHAFf-0egUAmb2Fe8SIimPBUvjJb1vVjKbydjQrq5qO-GyxQ/s400/IMG_0060.jpg" width="400" /></a></div>
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The initial moves for the French were to bring their artillery into range and try to damage the Austrian right flank</div>
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the cavalry were to keep the Jaegers at bay and stop them from harassing the French columns</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEil2K1CWund-WFDma9vhCHtmh1CJTq0z6MWpz7AXrevDGHdIrEfbR6fQnG0gYq3lWXbwSCuAbVxaUtwwap6geesPHkwawzXNOJAI5i6kPWa8uuwGK0-7XNKuvefdqGQ1gpk8Afh8GsDfw/s1600/IMG_0062.jpg" imageanchor="1"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEil2K1CWund-WFDma9vhCHtmh1CJTq0z6MWpz7AXrevDGHdIrEfbR6fQnG0gYq3lWXbwSCuAbVxaUtwwap6geesPHkwawzXNOJAI5i6kPWa8uuwGK0-7XNKuvefdqGQ1gpk8Afh8GsDfw/s640/IMG_0062.jpg" width="480" /></a></div>
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The French started the attack but some of the orders failed to get to their prospective commanders , and the French artillery failed in their dice roll to do any significant damage (the little blue dice represent the number of orders that can be spent by that unit) , on the opposite flank the Austrian Jaegers made a few pot shots at the cavalry forcing the cavalry to pull back out of range</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiu3GAtHbEswmZR9BMc8R_aDU7-g7JYsi9UsGXFdGCOcOQwDgbPL5byqWm-kMht_d4Q5WXIipqPauNLhAAkW_L6yAKF461k1MvqRilJKuJcOSiV5eols66MKOfGmKiTtT3RdaJ6bfAbXA/s1600/IMG_0063.jpg" imageanchor="1"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiu3GAtHbEswmZR9BMc8R_aDU7-g7JYsi9UsGXFdGCOcOQwDgbPL5byqWm-kMht_d4Q5WXIipqPauNLhAAkW_L6yAKF461k1MvqRilJKuJcOSiV5eols66MKOfGmKiTtT3RdaJ6bfAbXA/s400/IMG_0063.jpg" width="400" /></a></div>
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The Austrians fire at the french columns and a half battery of Austrian guns pour canister into the flank of the French column</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJ8kVpCNKtbZR0izOYukEbYj8a5RD4Pmg14kbLWDh1YHSKPveMeCxz4SteLVDFv-o8jYPeE33yI_yz5w33cxfbdiIguBeLfHDKfgXU9JqIriNAYocqdBlUSoftpCH78R740eHoESwAAQ/s1600/IMG_0064.jpg" imageanchor="1"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJ8kVpCNKtbZR0izOYukEbYj8a5RD4Pmg14kbLWDh1YHSKPveMeCxz4SteLVDFv-o8jYPeE33yI_yz5w33cxfbdiIguBeLfHDKfgXU9JqIriNAYocqdBlUSoftpCH78R740eHoESwAAQ/s640/IMG_0064.jpg" width="480" /></a></div>
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This resulted in the columns halting and one of them routing , in the ensuing melee the first line breaks as the other two french columns halt soaking the fire to allow a single column to break through the Austrian line and break the first Austrian line</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjndIsei4kDbFtNODjxUCoXRe6HoTbBMkHe6LdP1vN5jozfsSMeIgzKt5u0RkhywHQIEvk2gCUDAqvipoAzSO4cw8Hc7exip3d7UqqkJkUseh_ApE-xte9cn-eo-h6U1uFjIt6_hTORKw/s1600/IMG_0065.jpg" imageanchor="1"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjndIsei4kDbFtNODjxUCoXRe6HoTbBMkHe6LdP1vN5jozfsSMeIgzKt5u0RkhywHQIEvk2gCUDAqvipoAzSO4cw8Hc7exip3d7UqqkJkUseh_ApE-xte9cn-eo-h6U1uFjIt6_hTORKw/s400/IMG_0065.jpg" width="400" /></a></div>
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The remaining 2 French columns managed to contact the second Austrian line and break them<br />
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Unfortunately the french decided not to pursue the routing Austrians into the woods , as they lacked the support from the rest of the army which would have allowed those troops to rally<br />
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The French could have spent more time firing their artillery but this would probably forced the Austrians into the cover of the woods and then to escape , if the Austrians had had some cavalry those french dragoons would have been an easy fight.</div>
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I stopped the battle at this point as 40% of the Austrians had broken but with the woods cover on the french right would prove too difficult to clear of enemy jaegers the french decided to let the Austrians withdraw , the french had 2 of their 7 battalions decimated down to raw status so to continue to advance up the road into the rest of the Austrians and Brunswicker's would be a little dangerous for the french.</div>
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all the figures were 3d printed from stl files from <a href="https://forwardmarchstudios.com/">Forward march studios</a></div>
<br />Rob Heathhttp://www.blogger.com/profile/14407712739378260316noreply@blogger.com0tag:blogger.com,1999:blog-1302818466722324664.post-74149909528043911952018-06-02T14:26:00.002+01:002018-06-02T15:07:40.163+01:00A really small spring adventureThis was a quick playtest of my new 2mm 1:1 game of Eutaw Springs , i have written a set of rules specifically to playing 2mm on a 1:1 ratio and on a 1:1 ground scale , thinking of a name perhaps <b>OneTwoOneTwo(mm)</b>, i picked a small battle of Eutaw Springs and proceeded to play the British and to attack without preparing a full bombardment of the Americans and well very shortly it went 'orrible for the british<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjY6uKpJa1hbMoC6q-K7I6HrVI1J8-EhrQIyZtvdDMovcxVsNKDYDBjKzja0wX6ACDnOMOOg03wfRvT7DfquLpqXFREHoIxslQUHjWo4Q9GlPMCFigfaAL7PTvaXPwecbcxK3pOqA2iBg/s1600/34095104_10212131686030522_5981493415748042752_o.jpg" imageanchor="1"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjY6uKpJa1hbMoC6q-K7I6HrVI1J8-EhrQIyZtvdDMovcxVsNKDYDBjKzja0wX6ACDnOMOOg03wfRvT7DfquLpqXFREHoIxslQUHjWo4Q9GlPMCFigfaAL7PTvaXPwecbcxK3pOqA2iBg/s400/34095104_10212131686030522_5981493415748042752_o.jpg" width="400" /></a></div>
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as you can see from the setup the British are in 1 line and are rated veteran , the guns average and on their right flank some elite flank coy's , all looks good and the first orders given were for the artillery to start opening up</div>
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after 2 moves advancing the british got to this position , it was then that it all went wrong as their commander lucked out on his orders and proceeded to faf about and do nothing allowing the Americans to rally the militia and then fire a devastating volley</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUQdORC9IGoXtRmKor1RRGMckiSbvaOBs05kIdJzs8AssaQ4HNP0J7xh4wQ73wi9v2cFTvXMERyt2HYheHwdwy1OsbAYE30ggPIHYIvf8lye61BTnxlN_7L4As2a617B07eUcQq4Pg3w/s1600/IMG_0043.jpg" imageanchor="1"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUQdORC9IGoXtRmKor1RRGMckiSbvaOBs05kIdJzs8AssaQ4HNP0J7xh4wQ73wi9v2cFTvXMERyt2HYheHwdwy1OsbAYE30ggPIHYIvf8lye61BTnxlN_7L4As2a617B07eUcQq4Pg3w/s400/IMG_0043.jpg" width="400" /></a></div>
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Consequently</div>
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Half the British were running away but the British elite did manage to break through on the right flank but it was too little too late</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCzaf7R83UyCkY75yGIEb7w5dpi02fyRRMgo6Vesd_fpvVf4X-xfx45IDIIQuweevMh11FGTedsh4nujDMXjlmEqYtPEBgX6J_2HCzBKSPEImFiXjdW28dtAcwDdpxSA3pMl4XzoI4oQ/s1600/IMG_0044.jpg" imageanchor="1"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCzaf7R83UyCkY75yGIEb7w5dpi02fyRRMgo6Vesd_fpvVf4X-xfx45IDIIQuweevMh11FGTedsh4nujDMXjlmEqYtPEBgX6J_2HCzBKSPEImFiXjdW28dtAcwDdpxSA3pMl4XzoI4oQ/s400/IMG_0044.jpg" width="400" /></a></div>
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I did find that if you dont plan your attack things donot go as planned and if you sit there and just wait for the enemy to do something that could also go wrong , Lee's legion spent the day fishing in the swamp as Greene was furiously keeping his militia forces together</div>
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Rob Heathhttp://www.blogger.com/profile/14407712739378260316noreply@blogger.com0tag:blogger.com,1999:blog-1302818466722324664.post-1221478865197518992018-05-28T13:49:00.000+01:002018-05-28T17:07:34.904+01:00Going Green at LobositzThis is a new little , pun intended 2mm big battles project , i drew the map and printed and then 3d printed and painted some 2mm figures from forward march studios which because i used PLA means that the figures and map are biodegradable , so on to the battle<br />
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for the rules i decided on Horse , Foot & Guns at half scale as all 2mm bases that i printed were 20mm in width , i also took some liberties with the setup and decided that the mist cleared earlier allowing Freddy to see the complete Austrian setup from the start , the troops were setup in their historical positions and the amount of bases to try and match the historical frontages , i used a might and reason scenario for the order of battle as a guide<br />
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<b>Setup</b></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1pQ08OXDwqL8c0G8MtsBZ3ioBzEvg0LdNcJR9K8ZIQ1ygBN0nqudOXIVL5izYsEThxnjn7iwhfztZsx3iArdvCY4ckS_tTg9KFKxjtWiqdoA-AIF7QXgWSzrt7REeikooCw5x1USB_A/s1600/IMG_0036.jpg" imageanchor="1"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1pQ08OXDwqL8c0G8MtsBZ3ioBzEvg0LdNcJR9K8ZIQ1ygBN0nqudOXIVL5izYsEThxnjn7iwhfztZsx3iArdvCY4ckS_tTg9KFKxjtWiqdoA-AIF7QXgWSzrt7REeikooCw5x1USB_A/s400/IMG_0036.jpg" width="400" /></a><br />
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The Prussians had the first turn and proceeded to advance</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjeekr-PsaQHk27IOQBaRMdP3rgscXKsohnF0h0zFsRR5xIne4uYCY0-sdKThvVQCY3UUrEqSkbxDFP9JLkrH9vsqyFefWmVCqzqqql2QHXDfb8PwIW5NPOqUJ98aqaPKiInyIR7tp7wg/s1600/IMG_0037.jpg" imageanchor="1"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjeekr-PsaQHk27IOQBaRMdP3rgscXKsohnF0h0zFsRR5xIne4uYCY0-sdKThvVQCY3UUrEqSkbxDFP9JLkrH9vsqyFefWmVCqzqqql2QHXDfb8PwIW5NPOqUJ98aqaPKiInyIR7tp7wg/s400/IMG_0037.jpg" width="400" /></a></div>
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The Austrians proceed to counter the Prussians moves and consolidate their centre and push forward on their right flank (left of the picture)</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBz91K1Ped94zcuYKp_tsrcy5R3DL2dexo2TNoNLhWFvEHZ-KJ96T-P6yjW3ubDBnbPmoXOri9PSgSb6mBYN_fHG5k6w4P0yCd8wjUfBFqpeN8_tYrisxIFfDzLeknDOgvQCfmypGyeQ/s1600/IMG_0038.jpg" imageanchor="1"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBz91K1Ped94zcuYKp_tsrcy5R3DL2dexo2TNoNLhWFvEHZ-KJ96T-P6yjW3ubDBnbPmoXOri9PSgSb6mBYN_fHG5k6w4P0yCd8wjUfBFqpeN8_tYrisxIFfDzLeknDOgvQCfmypGyeQ/s400/IMG_0038.jpg" width="400" /></a></div>
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The Prussians manoeuvre to try and limit the Austrians advance</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixxsbEYeIWYoFyRxL704VPKswbZprjj-XE-70I_1zlOO_KxDEKv4RQhn2t_mimbmnfHuR6JwlQfkQLnH-OftHZdrEeCwIk1WonaU_ZH9p3Pga0Ipap4JiBYB-S305qOJ1tiek9QJ9kcQ/s1600/IMG_0039.jpg" imageanchor="1"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixxsbEYeIWYoFyRxL704VPKswbZprjj-XE-70I_1zlOO_KxDEKv4RQhn2t_mimbmnfHuR6JwlQfkQLnH-OftHZdrEeCwIk1WonaU_ZH9p3Pga0Ipap4JiBYB-S305qOJ1tiek9QJ9kcQ/s400/IMG_0039.jpg" width="400" /></a></div>
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The Austrians try to contain the Prussians by being particularly aggressive but some telling long range Prussian artillery fire does a little damage</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9L5Z61fgL3zvkBHsd-ZlTjDfXNHY-sWtpsr4nZrfBj-1OPpJWU6Q88tLZpPaqNa8wgdYxBqCK60wALkz8_3QiAcGsYwlBUQ4RVgpgIk_gt4LUO1sfHX6Dlosb8eSk35OTuJKtOgKNrQ/s1600/IMG_0040.jpg" imageanchor="1"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh9L5Z61fgL3zvkBHsd-ZlTjDfXNHY-sWtpsr4nZrfBj-1OPpJWU6Q88tLZpPaqNa8wgdYxBqCK60wALkz8_3QiAcGsYwlBUQ4RVgpgIk_gt4LUO1sfHX6Dlosb8eSk35OTuJKtOgKNrQ/s400/IMG_0040.jpg" width="400" /></a></div>
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At the end of the 4th turn the Austrians have lost 15% casualties by some bad dice rolls and trying to rely on their inferior cuirassiers , the Grenz on the hill also don't like getting up close and personal with those Prussian grenadiers , which left the Austrian commander with very little choice but to withdraw.</div>
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I do think that the HFG rules did a sterling job in helping me realise the little project into a fun little game and with all the various 3d files available i can see lots of other games in the foreseeable future.</div>
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Rob Heathhttp://www.blogger.com/profile/14407712739378260316noreply@blogger.com0tag:blogger.com,1999:blog-1302818466722324664.post-77337421129763447752018-04-08T17:12:00.001+01:002018-04-08T17:12:22.754+01:00No pike in this lamentA slightly different game was played using the pikemens lament rules but using the "by fire and sword" army lists for eastern europe for a Swedish cavalry force raiding a polish village , the pols sent a mixture of forces of different types and quality<br />
<br />
i modified the shooting and combat stats to reflect the different capabilities of the units and there is a summery of those details at the bottom of this post<br />
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so on to the battle<br />
<div style="text-align: center;">
Here is the setup with the Swedish on the right , the objective was to control the belfry on the hill , the vilage and the manor house at the bottom of the picture</div>
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the buildings i designed and 3d printed</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiftdfKYgYi83VU7rAlLLLgw8dB1eVoNNuUfeqRa_uOCeqXxxO6kJCuXPRNsu3665Ykua1S_UzVaxQjDqKXL2ePR4mhrZmGn-bovyqWPqPo7lCAn-xK1LkFOdXrAJolRq7h82P53bjkcQ/s1600/IMG_2625.jpg" imageanchor="1"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiftdfKYgYi83VU7rAlLLLgw8dB1eVoNNuUfeqRa_uOCeqXxxO6kJCuXPRNsu3665Ykua1S_UzVaxQjDqKXL2ePR4mhrZmGn-bovyqWPqPo7lCAn-xK1LkFOdXrAJolRq7h82P53bjkcQ/s640/IMG_2625.jpg" width="480" /></a></div>
<div style="text-align: center;">
I took a while before both forces got to this point as everyone kept failing their move orders , it must have been the rain</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhRRf2H_5hYTvBjH6aplWzaSQUewq6YCWjEmi_vf6Owx5j3h2PwPuhcuW9p5TBMkXrRAJkrq3kKz0PZBmHELIZo_o_kr2pnW_MKeHFaZ3tBF3Y3PWQd0TZUkBSal9MquOR3GfXdCcJVvQ/s1600/IMG_2626.jpg" imageanchor="1"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhRRf2H_5hYTvBjH6aplWzaSQUewq6YCWjEmi_vf6Owx5j3h2PwPuhcuW9p5TBMkXrRAJkrq3kKz0PZBmHELIZo_o_kr2pnW_MKeHFaZ3tBF3Y3PWQd0TZUkBSal9MquOR3GfXdCcJVvQ/s640/IMG_2626.jpg" width="480" /></a></div>
<div style="text-align: center;">
But the Polish hussars managed to see off the veteran Swedish cavalry while allowing the other Swedish cavalry to take the fight to the enemy in the village and the opposite flank</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi7D-mzRdlCLJb4bOjdD4XO5AKtiyo2dJ13bSRQLQngPBohtU7wSR5iCNIlw3L4PDS3K_8CCtV9-JS1mUiVpd3Zv7H7_HnP68KJ1COKcLBBNjUo_4c3_V0pMngy4jkLamZ1FaBjyl9YdA/s1600/IMG_2627.jpg" imageanchor="1"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi7D-mzRdlCLJb4bOjdD4XO5AKtiyo2dJ13bSRQLQngPBohtU7wSR5iCNIlw3L4PDS3K_8CCtV9-JS1mUiVpd3Zv7H7_HnP68KJ1COKcLBBNjUo_4c3_V0pMngy4jkLamZ1FaBjyl9YdA/s640/IMG_2627.jpg" width="480" /></a></div>
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With the poorer Polish cavalry holding against greater odds , the Hussars gallop to the rescue</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWZNmjYOkIT4uKQqPhN_A6nBT3iniycHOPaV3gCw3W08h3ApMZyLqwk8jyr8G8kx9JfQ1ShU0zcrehIMVXNfQWpPxYeIgbtGs5vdbzbUTDWweAcBJj2SrvrfEfUC8xO13pw1sAFaJrVA/s1600/IMG_2628.jpg" imageanchor="1"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWZNmjYOkIT4uKQqPhN_A6nBT3iniycHOPaV3gCw3W08h3ApMZyLqwk8jyr8G8kx9JfQ1ShU0zcrehIMVXNfQWpPxYeIgbtGs5vdbzbUTDWweAcBJj2SrvrfEfUC8xO13pw1sAFaJrVA/s640/IMG_2628.jpg" width="480" /></a></div>
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But Unfortunately for the Swedish cavalry an attack in the flank by the hussars sealed their fate and a lone cavalry stand is all that stands defending the belfry</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhebGlyhquLuhX4WT33TcExyQ_Tne4bYKSTtSPmczfQgVAePRfvEMRLGuWWPclJwEo0ysJ7qjWPJwpecif3IJ6UrQAQGYBsAnOZZmmyisWwTUb5BqzFvOnVPUkeWOqVVGiJEmzKNCgnYA/s1600/IMG_2629.jpg" imageanchor="1"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhebGlyhquLuhX4WT33TcExyQ_Tne4bYKSTtSPmczfQgVAePRfvEMRLGuWWPclJwEo0ysJ7qjWPJwpecif3IJ6UrQAQGYBsAnOZZmmyisWwTUb5BqzFvOnVPUkeWOqVVGiJEmzKNCgnYA/s640/IMG_2629.jpg" width="480" /></a></div>
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on the whole a very enjoyable game with lots of dice chucking for pistols but with little or no effect , even the first charge by the Polish hussars failed to break the Swedish veteran horse but the second charge , the dice failed the Swedish and they rode off into the sunset</div>
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Here are my mods for this entertaining period</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIQQgAayK-rQglfpLszq0N8OCbCyFtX7ntBJssuVz9gJGkEt9VymOxOqn2cBfAEYVCi9YqqdiYwplWbtpdoCByrYN6Lr9AOgwlOCvt6bomSG0s67i3tw1ysMJWwnfEz_0KSs1-ffssUA/s1600/Screen+Shot+2018-04-08+at+16.47.41.png" imageanchor="1"><img border="0" height="428" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIQQgAayK-rQglfpLszq0N8OCbCyFtX7ntBJssuVz9gJGkEt9VymOxOqn2cBfAEYVCi9YqqdiYwplWbtpdoCByrYN6Lr9AOgwlOCvt6bomSG0s67i3tw1ysMJWwnfEz_0KSs1-ffssUA/s640/Screen+Shot+2018-04-08+at+16.47.41.png" width="640" /></a></div>
Rob Heathhttp://www.blogger.com/profile/14407712739378260316noreply@blogger.com0tag:blogger.com,1999:blog-1302818466722324664.post-29633677498207890162018-03-25T14:35:00.002+01:002018-03-25T20:27:06.928+01:00Powder Your PikeHad a go at The Pikemen's Lament and fought a little known local battle not far from where i live , the castle has a web site <a href="http://www.powderham.co.uk/" target="_blank">Powderham Castle</a> and yes it had snowed at the time of the battle.<br />
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<a href="http://www.powderham.co.uk/" target="_blank"></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3jAIsCbApxDCcL-5wsvZjNdeXkSSzDPJHyLUb1zLTTipUjURAr22Yc7FCvBAWGmZ2kuk0pWoKZcXUh47OfMDfMoeZz7o5Z5M23mBX_tf7RvPT-OsXo7DIaGHooQX10Iouz_dEnqr4ag/s1600/battle+of+powderham+castle.jpg" imageanchor="1"><img border="0" height="197" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3jAIsCbApxDCcL-5wsvZjNdeXkSSzDPJHyLUb1zLTTipUjURAr22Yc7FCvBAWGmZ2kuk0pWoKZcXUh47OfMDfMoeZz7o5Z5M23mBX_tf7RvPT-OsXo7DIaGHooQX10Iouz_dEnqr4ag/s400/battle+of+powderham+castle.jpg" width="400" /></a></div>
Unfortunately the game did not replicate much of what happened in the battle as the defenders generally rolled poor for their activations whilst parliament rolled a-lot better.<br />
I also altered the stats slightly and made firing a little poorer fo both sides , here are my mods<br />
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<span style="font-kerning: none;">Shooting , 1 stand fires with 4 dice</span><br />
<span style="font-kerning: none;">Infantry have 3 stands , generally 2 shot and 1 pike</span><br />
<span style="font-kerning: none;">Dragoon’s 2 stands</span><br />
<span style="font-kerning: none;">Cavalry 2 stands</span><br />
<span style="font-kerning: none;">-1 if shooting outside of 6” for infantry except rifles which are -1 for 12”</span><br />
<span style="font-kerning: none;">Shooting only directly to front of unit to any point on the enemy unit and measured from the front centre of that unit</span><br />
<span style="font-kerning: none;">All units have to wheel to turn and no part of a unit can move more than its normal move</span><br />
<span style="font-kerning: none;">Units may have grenades , this gives a +1 in melee single use only</span><br />
<span style="font-kerning: none;"><br /></span>
<span style="font-kerning: none;">Infantry units are 3 stands , you get 4 dice per stand</span><br />
<span style="font-kerning: none;">Early pike units that have a sleeve of shot will only roll 4 dice per sleeve but may not combine rolls from different sleeves a single order roll is required to fire all sleeves</span><br />
<span style="font-kerning: none;">a pair of pistols 7+/3”</span><br />
<span style="font-kerning: none;">hand gun 9+/6”</span><br />
<span style="font-kerning: none;">arquebus hit on a 8+/8”</span><br />
<span style="font-kerning: none;">matchlock musket on 7+/12”</span><br />
<span style="font-kerning: none;">flintlock musket 6+/12”</span><br />
<span style="font-kerning: none;">rifled musket 6+/18 , -1 outside 12”</span><br />
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The defenders had 4 units of infantry and a regimental gun and parliament attacked with 2 veteran units , a dragoon unit on foot only and would have had a unit of cavalry but those failed to turn up.<br />
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<b>Setup</b></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgl1hwKQyNvAs2EYkv5Jzp5dDJbwWk9B5cKKAwkhz2o6_0SdITWHXvFsf20i5ZzpTAR9Rl34kYfZBmLN-mpIotk5KO6Tmlbt3kjConGy0y2WoE40-0trQe2K4pF1Psm2H18JSSYBuQEJQ/s1600/IMG_2613.jpg" imageanchor="1"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgl1hwKQyNvAs2EYkv5Jzp5dDJbwWk9B5cKKAwkhz2o6_0SdITWHXvFsf20i5ZzpTAR9Rl34kYfZBmLN-mpIotk5KO6Tmlbt3kjConGy0y2WoE40-0trQe2K4pF1Psm2H18JSSYBuQEJQ/s640/IMG_2613.jpg" width="480" /></a></div>
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The Royalist could start to activate after the first shot was fired</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjAzj275d19wQSsj3arH6MQXhW5Y3C6j_6zgSL6Vh7tlpYgmwzG04yXpwCQxDku10mCqXimmwZQK163-t3PqAarWizXmtrX02YlhljHgp5s5oeJFkTVdBSDKBMOyj8hJlxd2iLDtP8u8Q/s1600/IMG_2614.jpg" imageanchor="1"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjAzj275d19wQSsj3arH6MQXhW5Y3C6j_6zgSL6Vh7tlpYgmwzG04yXpwCQxDku10mCqXimmwZQK163-t3PqAarWizXmtrX02YlhljHgp5s5oeJFkTVdBSDKBMOyj8hJlxd2iLDtP8u8Q/s640/IMG_2614.jpg" width="480" /></a></div>
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Royalist is now moving out to engage the Parliament forces</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEia93vQpXDzpKHHTsYYWX2vw99bUz-KPT2NG7zONC7G_chD7C4KIetpnaFlf03zv7c6axhZO8zPzB1_zOKVdgMBQ2lKk81zw3RqlcAuR6HJKi4fNOmbna0_kAh1cM3_fA-dXLuSFBMkTA/s1600/IMG_2615.jpg" imageanchor="1"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEia93vQpXDzpKHHTsYYWX2vw99bUz-KPT2NG7zONC7G_chD7C4KIetpnaFlf03zv7c6axhZO8zPzB1_zOKVdgMBQ2lKk81zw3RqlcAuR6HJKi4fNOmbna0_kAh1cM3_fA-dXLuSFBMkTA/s640/IMG_2615.jpg" width="480" /></a></div>
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The royalist attack with great vigor</div>
<div style="text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmT_d7jl8Q8hp2BLQyj5x95VfSyJlR1dwMCqlqE2wERUUGm8f4ryLt67EX7BeminYCRYc3Vui-waPNiTYZIeSxbKSKo9EukEr1P78TQpY103uvY2RShZylIt0kMt41U94tSOYN9uBZUA/s1600/IMG_2616.jpg" imageanchor="1"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmT_d7jl8Q8hp2BLQyj5x95VfSyJlR1dwMCqlqE2wERUUGm8f4ryLt67EX7BeminYCRYc3Vui-waPNiTYZIeSxbKSKo9EukEr1P78TQpY103uvY2RShZylIt0kMt41U94tSOYN9uBZUA/s640/IMG_2616.jpg" width="480" /></a></div>
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<div style="text-align: center;">
But the shooting from the Parliamentary forces was even deadlier</div>
<div style="text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhp82EP1inso2BhBNbSaRJO1-YSeSi6jBBvW7eW3HBtIk5abWFP69lkWpCzplapx54GDbVUMSSGd90qxBnCIbIA5pNxfoA2R-EJhyphenhyphenHxKiPaQTRLlRi2YNPXYGOEPtTP4e-F-D6gzjrpzA/s1600/IMG_2617.jpg" imageanchor="1"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhp82EP1inso2BhBNbSaRJO1-YSeSi6jBBvW7eW3HBtIk5abWFP69lkWpCzplapx54GDbVUMSSGd90qxBnCIbIA5pNxfoA2R-EJhyphenhyphenHxKiPaQTRLlRi2YNPXYGOEPtTP4e-F-D6gzjrpzA/s640/IMG_2617.jpg" width="480" /></a></div>
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<div style="text-align: center;">
Unfortunately for the Royalist their morale broke and the great retreat back into the castle happened</div>
<div style="text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgK4j60lC0-z4q5_OrTQRNUdnSk7q6dJ26iGODZ1VEA5QeBeP_iAdKQBXM_p-kzLY2UywdM6xsqzRl8yIxqCTABT_kYEh2J7riB4IwL0_7VCWVKXFFORxIY9fkB-djePcjT0hynLQTyww/s1600/IMG_2618.jpg" imageanchor="1"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgK4j60lC0-z4q5_OrTQRNUdnSk7q6dJ26iGODZ1VEA5QeBeP_iAdKQBXM_p-kzLY2UywdM6xsqzRl8yIxqCTABT_kYEh2J7riB4IwL0_7VCWVKXFFORxIY9fkB-djePcjT0hynLQTyww/s640/IMG_2618.jpg" width="480" /></a></div>
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<div style="text-align: center;">
But with great resolve the Parliamentary forces took the castle</div>
<div style="text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg91RsH_aeFCSG2RLLH4y33YCl61Q_PGsOrXO2lFhJQJ0VtiQdTrCyimvL6FM3MYkdXMA-U5un1OVLYY9SbwXgxUoQLnuLtx56j_9sMcnKTh8N-3uw4k6PpNLoDXXzWxoXCYtfJGNKrpw/s1600/IMG_2619.jpg" imageanchor="1"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg91RsH_aeFCSG2RLLH4y33YCl61Q_PGsOrXO2lFhJQJ0VtiQdTrCyimvL6FM3MYkdXMA-U5un1OVLYY9SbwXgxUoQLnuLtx56j_9sMcnKTh8N-3uw4k6PpNLoDXXzWxoXCYtfJGNKrpw/s640/IMG_2619.jpg" width="480" /></a></div>
<div style="text-align: center;">
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<div style="text-align: center;">
I thought this game was great fun and actually only took just over an hour to play , the rules i found did a great job of representing the period and played excellently solo though i never got to try out a cavalry charge as those Parliamentary cavalry failed to show , maybe they got lost somewhere between Crediton and Powderham Castle<br />
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<div style="text-align: left;">
This is what actually happened</div>
<div style="text-align: left;">
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<br />
<div style="text-align: left;">
<b>A Powderham skirmish</b></div>
<div style="text-align: left;">
The western side of Exeter and the Exe estuary were still held by the Royalists, who had a large force in Powderham Castle. On 14th December 1645, a Parliamentary force under Captain Dean of 200 foot and dragoons crossed the river in rowing boats from Nutwell, but finding the castle more heavily defended than they expected, they fell back to Powderham Church, were they were resupplied from across the river. After the Powderham Castle garrison was reinforced by 500 Royalists from Exeter, they attacked Captain Dean's force which was barricaded in the church; for three hours a particularly nasty battle raged, with grenades thrown against the building, and lead balls streaking back and forth.</div>
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Only the advance of a Parliamentary force from Crediton, under Hardress Waller, into Exminster, relieved the pressure on the church, and forced the Royalist besiegers back into their castle stronghold, leaving the snow covered church yard splattered with blood. The next day the freezing temperatures in the unheated church proved too much for the small force and Captain Dean and his men rowed silently back across the river to Nutwell.</div>
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During the Civil War Powderham Castle was garrisoned by 300 Royalist soldiers under the command of Sir Hugh Meredith. In December 1645 a Parliamentarian detachment under the command of Sir Thomas Fairfax tried, without initial success, to capture it but it fell on 25 January 1646 to Col. Robert Hammond. The castle was badly damaged in the assault and remained, in places, open to the elements until the early 1700s when it was repaired by Sir William Courtenay, 2nd Baronet .</div>
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Rob Heathhttp://www.blogger.com/profile/14407712739378260316noreply@blogger.com0tag:blogger.com,1999:blog-1302818466722324664.post-90220978942869282302018-03-16T11:35:00.001+00:002018-03-16T15:03:26.358+00:00It's cold out there<div style="text-align: center;">
Had my first game of Lion Rampant and did a little foray into the baltic which i must say was very enjoyable , i modified the stats slightly to give the Samogitians the ability to operate in their home terrain easier and to provide a more flavourful game,<span style="text-align: center;"> the stream , woods and hills were considered rough going , my figures were 15mm and mounted on 25mm circular bases and i used 1/2 inches so effectively cutting everything down by half</span></div>
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the stats were modified as follows</div>
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Teutonic Knights no mods , kept these as the base value and modified others in relation to these troops</div>
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Mounted Men at Arms :- (5+ to 6+) Chance of movement decreased due to poor terrain</div>
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Spearmen :- (4+ to 5+) Courage decreased due to skirmishing of enemy and harassment of troops while in enemy lands</div>
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Crossbowmen :- (4+ to 5+) Courage decreased due to skirmishing of enemy and harassment of troops while in enemy lands</div>
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Samogitians</div>
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Foot Men at Arms :- (5+ to 4+) Chance of movement increased due to native terrain , Armour Decreased due to poorer quality (3 to 2) , attack Value decreased due to poorer weapon quality (3+ to 4+)</div>
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Archers :- (6+ to 5+) Chance of movement increased due to units used to native terrain</div>
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Bidowers :- (5+ to 4+) Chance of movement increased due to units used to native terrain</div>
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The story behind the Battle is that the Teutonics were on a mission of burn the 3 buildings</div>
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A slow advance by the Teutons whilst the Sammy's Rushed towards the village to defend it</div>
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The Sammy Bidows moved up and started peppering away at those deadly crossbows</div>
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Which annoyed the knights who showed them who was boss and wiped them out but the Teuton men at arms deciding not to get too involved with the other Sammy warband and cower on the hill and eventually running away</div>
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And then the knights got the bit between their teeth and went on to wipe out the Sammy bowmen who would have shot but failed to activate</div>
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Everything else on the Sammy side went to defend the village</div>
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The final positions of a Sammy warband and their only bidower hiding in the buildings... so ended with the roasting of the Sammy forces</div>
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This was a good fun battle and played very well solo especially if the stats are modified to add flavour to the game</div>
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I think another go with the pikeman's lament into the late 17 century and another modifier of those rule stats to cope with some grand alliance games</div>
Rob Heathhttp://www.blogger.com/profile/14407712739378260316noreply@blogger.com0tag:blogger.com,1999:blog-1302818466722324664.post-87454347622131183952018-02-14T12:42:00.000+00:002018-02-17T20:32:18.688+00:00Rommel at sea or "Doenitz"I have been modifing Sam Mustafa's set of Rommel rules for naval engagements , here is a setup for The Battle of Tsushima so once i have ironed out the ops mechanic will let you all know the result of the play-test<br />
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Altered the setup slightly and played the game</div>
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Here are some photos</div>
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The new setup for the battle</div>
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Japan went first as i gave them the initiative due to better crew</div>
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and they traded some shots with the Russian battleships</div>
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Unfortunately the dice went against Japan as 2 battleships went to the bottom</div>
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But not to be shaken in their resolve Japan pushed on into the mix of Russian ships</div>
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Japans remaining battleships and armoured cruisers fought with the remainder of the slowed Russian force while the swarm or torpedo boats attacked the escaping Russian battleships</div>
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With Russia being pounded to a standstill the rest of the Japanese fleet came in to mop up</div>
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Well not bad for a home grown set of rules that has no ship logs and allows a fight of this battle in about 2 hours , i might even think of publishing them some time</div>
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<br />Rob Heathhttp://www.blogger.com/profile/14407712739378260316noreply@blogger.com0tag:blogger.com,1999:blog-1302818466722324664.post-51206488982890488092018-01-01T16:58:00.002+00:002018-01-31T22:49:31.746+00:00Adventures in plasticOver Christmas and the new year i played the same battle using a number of different rules namely Iron Tigers which are computer moderated ASL and Fistful of Tows3 to see which i would enjoy the most and the least brain frying using my newly acquired 3d Printed 1/285 3D printed tanks.<br />
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Since the plastic ones are mounted on coins the same as the GHQ ones it proved quite difficult to tell them apart which i was really pleased with. I also designed and printed two buildings for my '42 to '43 eastern front project and will push the Russians back to '39 to put them against my Japanese<br />
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so on to the the pictures , first the buildings<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEg1-ZUitMDLw6gKSYYr-9f4pndQ6QnyNsGOrfw5DFIyjd2rde-Q5GSrieJfzYyIezX5HDsVQ1xHZUh2aLLCx7Ue693Cs9UyCucEdw4Dh_m27Siz72Szjj-23XFP_MFH1-8OBpYv71vw/s1600/IMG_2560.jpg" imageanchor="1"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEg1-ZUitMDLw6gKSYYr-9f4pndQ6QnyNsGOrfw5DFIyjd2rde-Q5GSrieJfzYyIezX5HDsVQ1xHZUh2aLLCx7Ue693Cs9UyCucEdw4Dh_m27Siz72Szjj-23XFP_MFH1-8OBpYv71vw/s320/IMG_2560.jpg" width="320" /></a></div>
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and now the scenario which had the germans trying to breakthrough some dug-in Russians supported by a few T-34's in a nice winter Christmas battle</div>
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Table setup</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjasrrUcIBiFet5oFWqDRty4BDKnu6L_F5IGjv1D4W1X8DMt3-DFXZKa8St5K05GqYQ8LfqCpEo08gEPQ4Ldu4jVabZEy96VVdX9fuHc-mbvTtTEcT29aUKiYP2QsKu4oKKHLVH3SuMEg/s1600/IMG_2561.jpg" imageanchor="1"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjasrrUcIBiFet5oFWqDRty4BDKnu6L_F5IGjv1D4W1X8DMt3-DFXZKa8St5K05GqYQ8LfqCpEo08gEPQ4Ldu4jVabZEy96VVdX9fuHc-mbvTtTEcT29aUKiYP2QsKu4oKKHLVH3SuMEg/s400/IMG_2561.jpg" width="300" /></a></div>
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The Germans advance</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6-eV3JhKkAJmlEYL48-rB1U4fGYM-bFNJ-C-WFxxZ0DCoJiobYfThd93IkSmnqHClBGkzmEOM9V95HNl3BneELzf8pceAguoJzIzs2IZw7FAY5BRw4YY2Mp9p86Cmyl5sAeGs60ONkw/s1600/IMG_2562.jpg" imageanchor="1"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6-eV3JhKkAJmlEYL48-rB1U4fGYM-bFNJ-C-WFxxZ0DCoJiobYfThd93IkSmnqHClBGkzmEOM9V95HNl3BneELzf8pceAguoJzIzs2IZw7FAY5BRw4YY2Mp9p86Cmyl5sAeGs60ONkw/s400/IMG_2562.jpg" width="300" /></a></div>
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A few German casualties but the advance continues</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5F_s0EQBS-JBuWaEE9AlWgGgv3aURPVW0AO9wUqa0bhvBVox66NoQ_7gmBOTxmPQ5OwQWD0lg_hItKZ2b7dEOchgQSDnkUGUMFWV9-Uuum40jOmMPqW3swAHM52aa2Tk9mi0fmOt6IA/s1600/IMG_2563.jpg" imageanchor="1"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5F_s0EQBS-JBuWaEE9AlWgGgv3aURPVW0AO9wUqa0bhvBVox66NoQ_7gmBOTxmPQ5OwQWD0lg_hItKZ2b7dEOchgQSDnkUGUMFWV9-Uuum40jOmMPqW3swAHM52aa2Tk9mi0fmOt6IA/s400/IMG_2563.jpg" width="300" /></a></div>
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The Right German Flank is stopped but the left flank pushes on</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioJVQsssJ15JNUan2V3S78MpJwHoLARW40ZMChg92-AXKtGCdr57QtSsdZZwVR4w2xyntH4VLr73Lz5VC3Dno6IShHqEDymTPr7yeiZEofdpjjR0wE0mJiP61kdRXnPQpLRFT0b1WOMw/s1600/IMG_2564.jpg" imageanchor="1"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEioJVQsssJ15JNUan2V3S78MpJwHoLARW40ZMChg92-AXKtGCdr57QtSsdZZwVR4w2xyntH4VLr73Lz5VC3Dno6IShHqEDymTPr7yeiZEofdpjjR0wE0mJiP61kdRXnPQpLRFT0b1WOMw/s400/IMG_2564.jpg" width="300" /></a></div>
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With the right flank dented the germans mass their Stug's for a little bombardment</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg13RvUf3W8y3cD8Oo6wZVWMAOHGNR1nBuyQVMaOrmZFwycC_AGSpD1MN-sxsBEnGMDjNH0VnxQ8Fg7xaE6vObx-PPto_UyVso8jCcSdGDku9G7iXwiwNi0h96kK_XSjntYpvnGfYnr-Q/s1600/IMG_2565.jpg" imageanchor="1"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg13RvUf3W8y3cD8Oo6wZVWMAOHGNR1nBuyQVMaOrmZFwycC_AGSpD1MN-sxsBEnGMDjNH0VnxQ8Fg7xaE6vObx-PPto_UyVso8jCcSdGDku9G7iXwiwNi0h96kK_XSjntYpvnGfYnr-Q/s400/IMG_2565.jpg" width="300" /></a></div>
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And push on through the left woods</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFMvzGVObWgclV0UTeNT1CJskYDT5te-8n8mp5ly99ReynGQJNzWYduYTAogRCKFqeNOJRuikagbbwSXvyg8LhMTelCrv-Td7lFS5j22MGEj5QJcimfE2hizD5WEF8Skytw42zylSRjA/s1600/IMG_2566.jpg" imageanchor="1"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFMvzGVObWgclV0UTeNT1CJskYDT5te-8n8mp5ly99ReynGQJNzWYduYTAogRCKFqeNOJRuikagbbwSXvyg8LhMTelCrv-Td7lFS5j22MGEj5QJcimfE2hizD5WEF8Skytw42zylSRjA/s400/IMG_2566.jpg" width="300" /></a></div>
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However the germans lost another unit which brought the germans to a total of 50% losses on their tanks and the Russians just 33% tank loss , this forced a German withdraw</div>
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this gme was more a tryout with different sets of rules using the same plan , i did find that i enjoyed "fistful of tows3" the most and with the ability to print what a would like for a game in 3D except for infantry figures which i still have to buy but being that small i can hardly tell the difference between the sides so i base them slightly differently.</div>
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My next project is to paint my modern Russians and Insurgents for the wars in the Ukraine and Chechnya , i already have the vehicles 3D printed in 15mm and bought some metal figures for infantry.<br />
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1/285 Russian tanks<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqriuAlDy6nsOlzeixQ70yD4rYQaHSFCeEH3Q4bEqOVL0fGQD79OK9_dlU3ve5BubsWd_nHk1RvkTPI8sd4WM1bow7EpRaFGpFwNk4dUVmegU4nrXwEbN5MnfgSOHU4nsLnmu6hgaT9g/s1600/IMG_2580.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqriuAlDy6nsOlzeixQ70yD4rYQaHSFCeEH3Q4bEqOVL0fGQD79OK9_dlU3ve5BubsWd_nHk1RvkTPI8sd4WM1bow7EpRaFGpFwNk4dUVmegU4nrXwEbN5MnfgSOHU4nsLnmu6hgaT9g/s400/IMG_2580.jpg" width="400" /></a></div>
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Rob Heathhttp://www.blogger.com/profile/14407712739378260316noreply@blogger.com0tag:blogger.com,1999:blog-1302818466722324664.post-68072504670477535612017-12-02T11:32:00.003+00:002018-04-13T22:23:06.164+01:00Adventures into 3DI have been thinking about a 3d printer for a little while but they seamed rather expensive however i did find a UK supplier which sold a pre built one for less than £200 , it was a basic model so no heated bed and a smallish build volume however since this was my first go at this sort of thing i went and ordered it.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjoNE_rnvbcZ9IqMluirA3Z3ZexCBuloN0RBsORNO4uVnC-4o-ZRrVw1LsMA_8tZv0AnOqX7O-CTZTuzSr6qCA1PIq3gNz8praAIbZYy8LY7ggZJC_B7niyoTMC6kcaADp7oxHZdm4jyQ/s1600/IMG_2477.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjoNE_rnvbcZ9IqMluirA3Z3ZexCBuloN0RBsORNO4uVnC-4o-ZRrVw1LsMA_8tZv0AnOqX7O-CTZTuzSr6qCA1PIq3gNz8praAIbZYy8LY7ggZJC_B7niyoTMC6kcaADp7oxHZdm4jyQ/s320/IMG_2477.jpg" width="240" /></a></div>
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It arrived in just short of 2 weeks from date of purchase and it came with a free roll of PLA filament which would normally retail for about £20.</div>
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So here is my first go at printing something , i did some scaling down to the size of model that a wanted , had a few failures but that was just that the bet was not quite level and not using the glue stick as the plastic stuck down so hard a spent a little while chiseling off the melted plastic.</div>
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the next results were a-lot better</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6flNM-goZFGIxlf1Qu8PdjZ_HgPfQmABQyXl5Ln1IkHuVdHKP_lOy5O4feb1OY2lJzKQTJjwQb6WaOZKNWD-EE1NCKZXFohP2XKx7XmQdvmcoOmBl8dyVMxdfnsWmnvzCiW9DmcrWtA/s1600/IMG_2480.jpg" imageanchor="1"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6flNM-goZFGIxlf1Qu8PdjZ_HgPfQmABQyXl5Ln1IkHuVdHKP_lOy5O4feb1OY2lJzKQTJjwQb6WaOZKNWD-EE1NCKZXFohP2XKx7XmQdvmcoOmBl8dyVMxdfnsWmnvzCiW9DmcrWtA/s320/IMG_2480.jpg" width="240" /></a></div>
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I learnt a little from this , for instance the spanner was to small to work , the gaps created were too close together and the ladys arm was too thin , and messed up the scaling on the T72</div>
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But after what i had learnt over this time stood me in good stead and did some 15mm vehicles from thingverse , this is how they came out of the printer after about 8 hours</div>
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I found that you have to pick the right spots to start removing the support material of you could snap off the smaller mouldings , another learning curve</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQkq3ky25bYdepNbwpAJO0CIRmbF2eBYRNKtEL_-W17UKwdamc44Tf7dRGM3Ew6aUF03t8VMxZ2jo6hZcRPM1y_0Ypa37bf0IpJX2uvuiooXefzum56cX0Uwtc3n9cJ6q2p12mq90lPQ/s1600/IMG_2476.jpg" imageanchor="1"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQkq3ky25bYdepNbwpAJO0CIRmbF2eBYRNKtEL_-W17UKwdamc44Tf7dRGM3Ew6aUF03t8VMxZ2jo6hZcRPM1y_0Ypa37bf0IpJX2uvuiooXefzum56cX0Uwtc3n9cJ6q2p12mq90lPQ/s320/IMG_2476.jpg" width="240" /></a></div>
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and after a clean up i was really pleased with the quality</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiW53BdeVPox2DCmMyVMOLi9tE_2d9MDPLI1mFmGIz7yNe6p03cxA38XS3Xxg9SVIUwudXRtrnyuE93TxJFJFvalvOItl7r44t52VlmMXiluYZ5V4Qri39IYfTRh0cwFJ-izcgbdDXtfA/s1600/IMG_2478.jpg" imageanchor="1"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiW53BdeVPox2DCmMyVMOLi9tE_2d9MDPLI1mFmGIz7yNe6p03cxA38XS3Xxg9SVIUwudXRtrnyuE93TxJFJFvalvOItl7r44t52VlmMXiluYZ5V4Qri39IYfTRh0cwFJ-izcgbdDXtfA/s320/IMG_2478.jpg" width="320" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFjJha7Gji_11eqhbkyGM3uUvi7f4yfFwVyT7ds87FZL2XngFibVyR2jTLK1DyDEuGhyphenhyphen6SY8c3by8W2l0UfnmBqxqGJWHZbKveX_Vd2OnRCtCIActsn9s3qQeA_jJSS5G7w9cP687kLw/s1600/IMG_2479.jpg" imageanchor="1"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjFjJha7Gji_11eqhbkyGM3uUvi7f4yfFwVyT7ds87FZL2XngFibVyR2jTLK1DyDEuGhyphenhyphen6SY8c3by8W2l0UfnmBqxqGJWHZbKveX_Vd2OnRCtCIActsn9s3qQeA_jJSS5G7w9cP687kLw/s320/IMG_2479.jpg" width="320" /></a></div>
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So i have started a new project which will be a 15mm force on force game for the cold war / 21st century. , i have worked out that if i print about 30 vehicles i would have paid for the printer , well just had a little measure and to date i have used 25% of my 1kg roll so by that costing all my prints and all the mistakes i have made while learning have cost me £5 plus about 5-6 hours per model in time to print</div>
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here are another 3 prints for my Russians</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJeWMHSFkN9Kbo0gNlOe_9iquCM8wJUuSYdEV7zmYL-Ql8avOsFSIKxBeqdm4fgkHBVapVlGd0AHDQ35CnSRSssRKo5Od-H5AwrPboyk-dePPcNfQ_4pN91tp8aMy6dsE17qB6nJqRdg/s1600/IMG_2482.jpg" imageanchor="1"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiJeWMHSFkN9Kbo0gNlOe_9iquCM8wJUuSYdEV7zmYL-Ql8avOsFSIKxBeqdm4fgkHBVapVlGd0AHDQ35CnSRSssRKo5Od-H5AwrPboyk-dePPcNfQ_4pN91tp8aMy6dsE17qB6nJqRdg/s320/IMG_2482.jpg" width="320" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXiYmvkhkld7_MkDYFyZAHZRB964THGv4nLo3tdiiIPvP3bYdCOtpjyjjQKpkmpUGhmImshfidnjAULNG5UTLeprQcRzWEojdUYB7O3xV22uWZ5ngXTfLqHW5i6zFoPTwJ45eUxZyeDg/s1600/IMG_2481.jpg" imageanchor="1"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXiYmvkhkld7_MkDYFyZAHZRB964THGv4nLo3tdiiIPvP3bYdCOtpjyjjQKpkmpUGhmImshfidnjAULNG5UTLeprQcRzWEojdUYB7O3xV22uWZ5ngXTfLqHW5i6zFoPTwJ45eUxZyeDg/s320/IMG_2481.jpg" width="320" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgH8cw6XuZmFUfh0IhtjGvLKz8uCTA5exge06jPSg3RZ6ud1a4xdoBENl4kvXfanshNehXoFbVZKntXMdDcBWFPehsNhW7Bv42WHNC12K8CIjxDbceRJ0D05z_ijtfB2lyaW4PzVdFNGg/s1600/IMG_2483.jpg" imageanchor="1"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgH8cw6XuZmFUfh0IhtjGvLKz8uCTA5exge06jPSg3RZ6ud1a4xdoBENl4kvXfanshNehXoFbVZKntXMdDcBWFPehsNhW7Bv42WHNC12K8CIjxDbceRJ0D05z_ijtfB2lyaW4PzVdFNGg/s320/IMG_2483.jpg" width="320" /></a></div>
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My next lot to do are a T90, BMP-3 and a ZSU23-4</div>
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Done some more work and made another mistake , well it is a learning curve , I modified a free 3ds </div>
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(i split the turret from the hull) file for the ZSU 23-4 but made the guns and radar supports too small so the print did not work very well but never mind i replaced them with pins and a few other issues need a little sorting</div>
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Thought i would try something smaller , this was a scaled down BMP -3 to 1/285</div>
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The detail was not bad on the surfaces but the tracks and wheels were a bit of a disaster , these were printed in this direction with a raft all my other models were done standing on their rear side with a raft</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUORodVbbZkTg1z8fGfkn5q0-_q6b05SuJoX3g7um0dbHcv6NTEvZa1W91iI7RgnTnGJLIrzJRWo23YKnbVt2HYkU_CZlWLZ1uwGtnO2uJSSyHKtpcOYap8515csu2eh5zphSXqrjy8A/s1600/IMG_2489.jpg" imageanchor="1"></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfbv8SnuHJLcE37-u_ysKdFtQZLhayECB_G_hrX7uOonlcaRfIbBjF1Uq0kKwyUIZQrZVqs8EiRpYZvTByunvUJKMG-ZPPboRLve2lYO5Z0Qn9hSfy7oP4RtEJ1n8dIZjyetNsL66vdA/s1600/IMG_2490.jpg" imageanchor="1"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfbv8SnuHJLcE37-u_ysKdFtQZLhayECB_G_hrX7uOonlcaRfIbBjF1Uq0kKwyUIZQrZVqs8EiRpYZvTByunvUJKMG-ZPPboRLve2lYO5Z0Qn9hSfy7oP4RtEJ1n8dIZjyetNsL66vdA/s320/IMG_2490.jpg" width="240" /></a><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUORodVbbZkTg1z8fGfkn5q0-_q6b05SuJoX3g7um0dbHcv6NTEvZa1W91iI7RgnTnGJLIrzJRWo23YKnbVt2HYkU_CZlWLZ1uwGtnO2uJSSyHKtpcOYap8515csu2eh5zphSXqrjy8A/s320/IMG_2489.jpg" width="240" /></div>
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Here are my latest models</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiyqM5VS79hN6CadJuEZHyYb3TKglmVTnL-bcl0Q6nasq_eCs9jwomk8Le2Knuc4a8G93SiUxBlAQ3d8LQS0HF7ewMOjDIYHdUpDfg6kZMGIwXwzZretK0j3-MDZcx2If0MNZmWVqGGjg/s1600/IMG_2491.jpg" imageanchor="1"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiyqM5VS79hN6CadJuEZHyYb3TKglmVTnL-bcl0Q6nasq_eCs9jwomk8Le2Knuc4a8G93SiUxBlAQ3d8LQS0HF7ewMOjDIYHdUpDfg6kZMGIwXwzZretK0j3-MDZcx2If0MNZmWVqGGjg/s400/IMG_2491.jpg" width="400" /></a></div>
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started on some terrain all of which were rescaled for 15mm</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj83x8ikqTepDfoHZ7K2KfB6xmHBbXudDVOV9mdOOZeNuFj0xRCLL4pN1DOuudkYwpDC4QgM4o1Na3de2TfKCxK9wG34c5gdKjkDoVNSisiNuPEoJR_Thf-Pd5xGRS095zDJHW9dXJdVA/s1600/IMG_2507.jpg" imageanchor="1"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj83x8ikqTepDfoHZ7K2KfB6xmHBbXudDVOV9mdOOZeNuFj0xRCLL4pN1DOuudkYwpDC4QgM4o1Na3de2TfKCxK9wG34c5gdKjkDoVNSisiNuPEoJR_Thf-Pd5xGRS095zDJHW9dXJdVA/s320/IMG_2507.jpg" width="320" /></a></div>
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Rather pleased with these prints , a stryker at 15mm , 10m and 6mm from the same stl file</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjINft0YBkAjpeH9HLOVErgrdQW7iG1WoxcGUKyQ4tmqLGeBQ9fS0kaisQcSCbfxKwA-kMI5KqWaqJ6Zatnyx_pnHjdnkYekA7uvasj7UqcpuQVWAh6PCsN45UQeY1ZQLGW9uJ2T6SsBQ/s1600/IMG_2508.jpg" imageanchor="1"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjINft0YBkAjpeH9HLOVErgrdQW7iG1WoxcGUKyQ4tmqLGeBQ9fS0kaisQcSCbfxKwA-kMI5KqWaqJ6Zatnyx_pnHjdnkYekA7uvasj7UqcpuQVWAh6PCsN45UQeY1ZQLGW9uJ2T6SsBQ/s400/IMG_2508.jpg" width="400" /></a></div>
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a closer pick of the 10mm and 6mm</div>
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Well had some nice success with my 1/285 Stryker unit</div>
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done the infantry as well though they were not very well affixed to base so scrapped this idea</div>
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Start of my next project is to play Advanced Squad leader with miniatures , 1/285 scale on an enlarged mapboard</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjA44hwccT6Jg72YdR7JabsGH4mlsOKOx4c5Ud-4mW_Di7_n1KuXHGpGsw5Ds-M1b2LXHCoOFJZ3El2U2JhBbKh3wje0SG9TPXABNoak-RuEDcHe4WeN-54MqgkO680Q_aox4FQFbF6Qg/s1600/IMG_2552.jpg" imageanchor="1"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjA44hwccT6Jg72YdR7JabsGH4mlsOKOx4c5Ud-4mW_Di7_n1KuXHGpGsw5Ds-M1b2LXHCoOFJZ3El2U2JhBbKh3wje0SG9TPXABNoak-RuEDcHe4WeN-54MqgkO680Q_aox4FQFbF6Qg/s320/IMG_2552.jpg" width="320" /></a></div>
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Here are both 1/285 armies printed , painted and based</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixe4c1kRy_mGMW069mRLnALzWnna7qoG1BF-U98qqIz7Jqr6vbjmGB3q39ncilrVGN100IJfsSSGyFjX9zvSHH3aFjeswh35sybQM34te_B-MpKvZDVS9dk8aLCDPL0_LIGx7zOcbgSA/s1600/IMG_2553.jpg" imageanchor="1"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixe4c1kRy_mGMW069mRLnALzWnna7qoG1BF-U98qqIz7Jqr6vbjmGB3q39ncilrVGN100IJfsSSGyFjX9zvSHH3aFjeswh35sybQM34te_B-MpKvZDVS9dk8aLCDPL0_LIGx7zOcbgSA/s400/IMG_2553.jpg" width="400" /></a></div>
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I have even designed some Russian buildings from scratch</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgS5gE_LinJpd3Cmq8RwiKvZ9J6kchVQyKBjdfQ0apVkRMNNN64MVorptaTR8SbxNPjdq-isaHbGLuuT_5wKHNT2jqv5l_CK2iv31ViFhv5_DgRKDZzSipe0pH5R103IvXGi1WsdXhgFg/s1600/IMG_2560.jpg" imageanchor="1"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgS5gE_LinJpd3Cmq8RwiKvZ9J6kchVQyKBjdfQ0apVkRMNNN64MVorptaTR8SbxNPjdq-isaHbGLuuT_5wKHNT2jqv5l_CK2iv31ViFhv5_DgRKDZzSipe0pH5R103IvXGi1WsdXhgFg/s400/IMG_2560.jpg" width="400" /></a></div>
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Well i would like my own hind to go down the shops in unfortunately i had to make one as i couldn't afford a real one ( rotors by me ) and my heavily modified stl file to get it printed in this scale</div>
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Here it is in all its 1/285th scale</div>
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Made and armoured train for my ww2 polish</div>
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some 15mm buildings</div>
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my 15mm samurai village</div>
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Rob Heathhttp://www.blogger.com/profile/14407712739378260316noreply@blogger.com0tag:blogger.com,1999:blog-1302818466722324664.post-5478151194875473622017-09-24T15:47:00.002+01:002017-09-24T15:59:28.011+01:00Poland...or BustThis was my 3rd go at Rommel this time I went back to 1939 and a blitzkrieg attack with a German panzer division into Poland , the pols held a strong defensive terrain supported by some artillery and some tanks<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGdM5quiHNeVAAmDjLoXYQw5Cd1bhETbKR492OEMv6pMZdOcNdQ-JmgrxltUpUu6DqyJHZ_fQByJZeD_b-k7cuuDo53DTsY2W6nzCeoyhbRhhtF38J-_coA8kcem5ZPH4MlFg8ixUQ-A/s1600/Screen+Shot+2017-09-24+at+15.56.44.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGdM5quiHNeVAAmDjLoXYQw5Cd1bhETbKR492OEMv6pMZdOcNdQ-JmgrxltUpUu6DqyJHZ_fQByJZeD_b-k7cuuDo53DTsY2W6nzCeoyhbRhhtF38J-_coA8kcem5ZPH4MlFg8ixUQ-A/s400/Screen+Shot+2017-09-24+at+15.56.44.png" width="393" /></a></div>
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The Germans roared onto the table</div>
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and did a road order on the first turn</div>
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The pols dug in and waited for the onslaught but the germans went around their strong points</div>
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And proceeded onto the objectives allowing the german infantry to keep the pol's occupied</div>
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A few Pols pulled back to keep their supplies healthy but the germans pushed on</div>
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In the end it was just too much and the pols lost the objectives and their supply point</div>
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<b>Aftermath</b></div>
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<b>I actually played this game twice , the first had me charge the panzers into the infantry in the woods , this resulted in the german armour being some what dented and having a hard time , so the panzer divisional commander was sacked ( couldn't send him to the eastern front as that had not happened yet ) the replacement commander thought about things and re read the rulebook and came up with a new strategy.</b></div>
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<b>I used my GHQ mini's for this battle which was a nice change as i hadn't got them out in a while. For tipping I used a 1 base in front 2 behind and for normal it was 2 in front 1 behind.</b></div>
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<b>On the whole a very interesting game , i do think the pols may have deployed too far forward but that was where the terrain was so a difficult choice for them.</b></div>
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Rob Heathhttp://www.blogger.com/profile/14407712739378260316noreply@blogger.com0tag:blogger.com,1999:blog-1302818466722324664.post-73798383536368362342017-09-16T14:45:00.002+01:002017-09-16T14:45:31.595+01:00Rommel... in the back gardenWell not really the back garden but a winter game in '44 so you could say it was modelled on a battle of the bulge engagement<br />
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The forces were as follows :-<br />
german 116th panzer (7 units) 3 hv tanks, 3 infantry 1 sp Art all motorised<br />german 2nd panzer (7 units) 3 hv tanks, 3 infantry 1 sp Art all motorised<br />
<br />US 84th Infantry division (8 units) 7 infantry 1 artillery<br />US 4th Cavalry (2 unit) 1 infantry 1 lt tank all motorised<br />US 3rd Armour (2 unit) 2 med tank all motorised<br />
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I thought that the Germans would over run the Americans on the first turn but dug in and defending towns and forests proved quite a tough nut to crack</div>
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also this was a dawn attack , well the light from the window changed though the day changing the picture i took so it made sense</div>
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The germans have 3 objectives to take , the town in the centre is worth 2 points , the others 1 point , the germans open the first move</div>
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<b>Table setup</b></div>
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First Turn for both sides</div>
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The initial attack stalled but did proceed around the top of the table</div>
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The Germans have finally taken the town and pushed the Americans back leaving a few isolated US units to be mopped up over the following turns</div>
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I decided to end the battle here as the Americans now had the opportunity to carpet bomb the area if the weather cleared , if it did not the Germans would be all over the Yanks like a rash</div>
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<b>Aftermath</b></div>
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Another fun game and defiantly thought provoking for both sides , again the ops were not reset for either side. I am also sitting on the fence as to wether it is better to mass your tanks and go for a open area push of give the infantry support in the bad terrain.I will have to do some bocage boards to see how those work and have penny packets of germans defending that terrain</div>
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Rob Heathhttp://www.blogger.com/profile/14407712739378260316noreply@blogger.com0tag:blogger.com,1999:blog-1302818466722324664.post-53226328692417022572017-09-05T22:17:00.003+01:002017-09-10T15:32:57.694+01:00Rommel..... on paperHaving just got the new Rommel rules and pondering on hoe i wanted this to look i had a splash of inspiration , not sure how well the rules will play solo so i have made a board and counter set to see how it all works , will pose a report on how well they work solo later in the week<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiai-9hvdektDs54sw1p_1_hnxWKe1C-Dld9rMTNLfQgDO1gSS9Uf-Vt3eSvzwPwjokDnisxx-EbGzLgXn3XfUIdDf73hQzHcMPTHttykMr0Hykq3oii_XbYOn7nYX_zj2WkyCx5pXQ2w/s1600/IMG_2406.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiai-9hvdektDs54sw1p_1_hnxWKe1C-Dld9rMTNLfQgDO1gSS9Uf-Vt3eSvzwPwjokDnisxx-EbGzLgXn3XfUIdDf73hQzHcMPTHttykMr0Hykq3oii_XbYOn7nYX_zj2WkyCx5pXQ2w/s400/IMG_2406.JPG" width="400" /></a></div>
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Had my first "Rommel" game using the scenario from the book</div>
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Setup with the Allied Force at the top and the Axis forces at the bottom</div>
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I have also made my own ops sheets which combine the early , middle and late sheets into one for all sides. The pictures were taken at the end of a pair of turns. the white disks represent one hit , yellow two hits and red three hits</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglFISNsIc52kYMEx2OZqGjkEycxKSyrMW-TAMn-eBfGyS3NWpm2JZpz0jQJG_HG5xrUdX7oo-5xdyosPg_2NpLISPxFq9Gh_gnkV_43Ts3QXXHP-2_MBWnQRj_Bn3IwaZASUfdL1oQXQ/s1600/IMG_2410.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglFISNsIc52kYMEx2OZqGjkEycxKSyrMW-TAMn-eBfGyS3NWpm2JZpz0jQJG_HG5xrUdX7oo-5xdyosPg_2NpLISPxFq9Gh_gnkV_43Ts3QXXHP-2_MBWnQRj_Bn3IwaZASUfdL1oQXQ/s640/IMG_2410.JPG" width="480" /></a></div>
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Since the Axis started the game i took the bull by the horns and did an off road event allowing the germans to do a rapid advance and try to smash and take the right most VP</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXuAo5dOsz9S40WOKLu16aw_xBdZ2rs8Gmzqv_E2kN-eVTViofh_9Y030FqCn753DjYWDsJylteLnKEwF5E07IN5-_zdismuWILbc7U9zyQ7yhJ78rvW8n2gPO45-u04wohlEUGbhOew/s1600/IMG_2411.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXuAo5dOsz9S40WOKLu16aw_xBdZ2rs8Gmzqv_E2kN-eVTViofh_9Y030FqCn753DjYWDsJylteLnKEwF5E07IN5-_zdismuWILbc7U9zyQ7yhJ78rvW8n2gPO45-u04wohlEUGbhOew/s640/IMG_2411.JPG" width="480" /></a></div>
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The British try a counter attack to try and break the german supply route but due to the poorer British armour the germans nearly always got the armour advantage when attacking and nullified any advantage when they were defending</div>
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Both sides scored a few hits both the Germans and the British push on with losses about even</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiRICULq2Qb8uL7JLINWnqCaOZKygA8vxQoxhrPJ2zs4zEBsj2Yl-XM0Z74ZfMrg_6S7wGtenvKcna3PKVHF4gkFcrL4UnNgVUPD_BGNsDhihm3_VRVRjQKYm1qOg5l5aERjBrP4UFoDw/s1600/IMG_2413.JPG" imageanchor="1"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiRICULq2Qb8uL7JLINWnqCaOZKygA8vxQoxhrPJ2zs4zEBsj2Yl-XM0Z74ZfMrg_6S7wGtenvKcna3PKVHF4gkFcrL4UnNgVUPD_BGNsDhihm3_VRVRjQKYm1qOg5l5aERjBrP4UFoDw/s640/IMG_2413.JPG" width="480" /></a></div>
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Both sides cut each others supply lines in various places</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9y6ojbze2qeKPrRa9jfdL-ntd5PbYS9l8gZS30IdWTH3s9f2UKpBjWhT8coUstPUgPIbN9i-biM2-o-heHDSVSfgjUhofQqF8quW7Sev7QU-xr-ud7LnIwiBDu2eB5PdbhhrMC90obw/s1600/IMG_2414.JPG" imageanchor="1"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9y6ojbze2qeKPrRa9jfdL-ntd5PbYS9l8gZS30IdWTH3s9f2UKpBjWhT8coUstPUgPIbN9i-biM2-o-heHDSVSfgjUhofQqF8quW7Sev7QU-xr-ud7LnIwiBDu2eB5PdbhhrMC90obw/s640/IMG_2414.JPG" width="480" /></a></div>
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but by the end of turn 8 ( 4 turns for both sides ) the Germans have captured the British supply point and managed to get their supply lines back in some sort of order.</div>
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<b>Aftermath</b></div>
When i first read the rules i did have some concerns as to how they would play solo , i can now confirm that they do play solo very well the only foible is the event item " Intercepted Signals" which i ignored for this game. Also i found that once a plan had been put into action and the forces committed i found that i wanted to continue with this plan and didn't want to reset the ops sheet.<br />
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I also decided to end the battle here as i think with the British losing their supply point they would have to withdraw.<br />
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<br />Rob Heathhttp://www.blogger.com/profile/14407712739378260316noreply@blogger.com0tag:blogger.com,1999:blog-1302818466722324664.post-71855882892236533852017-08-06T21:02:00.003+01:002017-08-07T09:53:34.473+01:00Mulling around MollwitzSomething different for my next Commands and Colors , a refight of the battle of Mollwitz , in 15mm<br />
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i made a custom mat as i wanted hexes at least 60mm across the flats so it was a case of draw and print a template then mark through the paper onto the cloth and lastly use some dots of pva and flock to mark the corners of the hexes which i do say my self turned out rather well as you can see<br />
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Setup , Prussians are at the top of the picture</div>
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Figures are based on 60 by 40 for cavalry and 60 by 30 for infantry</div>
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Will post the battle report when i have fought it</div>
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Well that was an interesting battle , the Austrians stole the battle by aggressively attacking the Prussian right</div>
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first moves</div>
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The Prussians Counter with an attack on the Austrian right but the Austrian cavalry hold and counter attack</div>
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But in the end the Austrian hit the Prussians where it counted </div>
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and beat the Prussians with losses of 5 - 3</div>
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Aftermath</div>
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The Battle started as the original but the Austrian cavalry proved to be better than on the day , this paralysed the Prussians which restricted the Prussian infantry even though the firepower from the infantry did turn some Austrian cavalry back ( also the Prussian cards were not friendly in that they had very few centre cards )</div>
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I have altered the matrix for my 7YW table modifiers</div>
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<a href="https://www.amazon.co.uk/clouddrive/share/8c67sCa8eDpTpTesXss8ML7prsfC3ObB5JJeboTkU9m?v=grid&ref_=cd_ph_share_link_copy" target="_blank">Download Link</a></div>
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<br />Rob Heathhttp://www.blogger.com/profile/14407712739378260316noreply@blogger.com0tag:blogger.com,1999:blog-1302818466722324664.post-25498803891597865532017-07-26T08:14:00.003+01:002017-08-07T23:43:24.241+01:00Late 17th to Late 18th century C&CN ModsHere are my modifications to the Commands & Colors : Napoleonic system for use in the earlier period , i hope it is easy for you all to understand , I am also looking to do a renaissance modified set as well though i am not sure if i will use the Ancient set or the samuri set yet ( i decided on the ancient set ) and i am also going to do a Dark Age / Medieval set which will span the period from 500AD to 1500AD<br />
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<a href="https://www.amazon.co.uk/gp/photos/gallery/stcZdAoFQTSV3jr81WiL7A?ie=UTF8&%2AVersion%2A=1&%2Aentries%2A=0&mgh=1" target="_blank">Link to Download</a></div>
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9YW & WAS & 7YW ( uses the napoleonic dice set )</div>
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Here is my next update , a Renaissance set , it is designed around the Ancients version of Commands & Colors</div>
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1500 to 1700 ( uses the Ancient dice set )</div>
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<a href="https://www.amazon.co.uk/gp/photos/gallery/s_hgourVSRq2ifl3tmFLEg" target="_blank">Link to Download</a></div>
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AWI & FIW ( uses the napoleonic dice set )</div>
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Rob Heathhttp://www.blogger.com/profile/14407712739378260316noreply@blogger.com0tag:blogger.com,1999:blog-1302818466722324664.post-751924099197716692017-07-25T21:15:00.002+01:002017-07-25T21:15:37.412+01:00A Small Pointy YariHad a little try with my 6mm samurai , Baccus figures using the Commands and Colors "Samurai Battles" set of rules , quite an interesting game especially the honor part which if the dice roll poorly then your army decides to disperse and decides that yopu have no honor , and leaders like to die in combat , anyway here are some piceures from the engagement<br />
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Setup</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6Ygg5m6SnlPkYWD4STD_gNiG_CRBEbApT9FGiBMsWMQTLa2K6hqmLXv0vK4sZKDj4nagkYxzb4fmTMKzK2CzPeHhvBi8zo_ye6pGFGxnixk5QG_K83ApWURK4w8Ttos0wy3wmbjzJtw/s1600/IMG_2371.JPG" imageanchor="1"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg6Ygg5m6SnlPkYWD4STD_gNiG_CRBEbApT9FGiBMsWMQTLa2K6hqmLXv0vK4sZKDj4nagkYxzb4fmTMKzK2CzPeHhvBi8zo_ye6pGFGxnixk5QG_K83ApWURK4w8Ttos0wy3wmbjzJtw/s400/IMG_2371.JPG" width="400" /></a></div>
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end of battle , the top army with one honor left and 4 dead units and a dead commander vs the bottom army with one dead unit and a dead commander</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQhpCA1ND77_k4XEN6fKtTXt6XGNxIOM1J1ptaAgqA05gmSmL3unpQ3PnzJ_a2UfNNcip8rkykijr8kz1ONF6gPXth4lXq0PHmvtaqr4ND0doJgCi5q7SX6ozw_oMVnicS61h8XJuAWQ/s1600/IMG_2372.JPG" imageanchor="1"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQhpCA1ND77_k4XEN6fKtTXt6XGNxIOM1J1ptaAgqA05gmSmL3unpQ3PnzJ_a2UfNNcip8rkykijr8kz1ONF6gPXth4lXq0PHmvtaqr4ND0doJgCi5q7SX6ozw_oMVnicS61h8XJuAWQ/s400/IMG_2372.JPG" width="400" /></a></div>
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Aftermath</div>
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this set of rules had some interesting concepts though not sure about all of them , i may try another battle with these rules but i would have to mark the bases some way , probably some coloured dots to make life easier. The game took a little over 2 hours to fight</div>
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<br />Rob Heathhttp://www.blogger.com/profile/14407712739378260316noreply@blogger.com0tag:blogger.com,1999:blog-1302818466722324664.post-76309892546192608212017-07-23T10:16:00.002+01:002017-07-23T14:16:42.512+01:00Mind Your MindenAfter a little thought , I have decided to refight Minden using "Commands & Colors"<br />
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This should be a good run-through to see how well the system handles lots of units in a compact board which by the way is a custom size and also will have custom lines to separate the sectors for the cards<br />
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Here are maps of the table layout , I could set the game up as a all sides come on the table but i think that might make the game too long so i have decided to start the game from the first stage<br />
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I will post more pictures of the actual table setup later<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2xRLPI3DWAg3plO20wK1GGvsxuRjadO1sQX3UpbHOTheIRdQhMxFnFMZmsh9oDxBKUAPeYLAzWFVIrUWwu6BipYiGsPuforLIMF73Er2NEht3xaw9Pnr6uCPvngq0LvDeGmR7LXOZ9g/s1600/Screen+Shot+2017-07-23+at+10.02.40.png" imageanchor="1"><img border="0" height="137" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2xRLPI3DWAg3plO20wK1GGvsxuRjadO1sQX3UpbHOTheIRdQhMxFnFMZmsh9oDxBKUAPeYLAzWFVIrUWwu6BipYiGsPuforLIMF73Er2NEht3xaw9Pnr6uCPvngq0LvDeGmR7LXOZ9g/s200/Screen+Shot+2017-07-23+at+10.02.40.png" width="200" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEGjXh6c02m5gBzhTnCweyl4Zr6_8kh7pX_dCisIrn60W1-0gDISri5iXilOSKmdG8bxClfl9AJ9b72v80Jj2ty3n7-U1GDpXPqiPJkuGu2uTgzT7BRQ11535lqFI3K-74qJ2wvDtEPQ/s1600/Screen+Shot+2017-07-23+at+09.25.02.png" imageanchor="1"><img border="0" height="137" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEGjXh6c02m5gBzhTnCweyl4Zr6_8kh7pX_dCisIrn60W1-0gDISri5iXilOSKmdG8bxClfl9AJ9b72v80Jj2ty3n7-U1GDpXPqiPJkuGu2uTgzT7BRQ11535lqFI3K-74qJ2wvDtEPQ/s200/Screen+Shot+2017-07-23+at+09.25.02.png" width="200" /></a><br />
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The list of forces are as follows<br />
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<b>French Army List</b></h3>
<b style="color: #454545; font-family: 'Helvetica Neue'; font-size: 14px;">A. Brigade General - Comte de Lusace </b><br />
<span style="color: #454545; font-family: "helvetica neue"; font-size: 12px;">French Fusiliers: Militia class Close Order Infantry</span><span style="color: #454545; font-family: "helvetica neue"; font-size: 12px;"> </span><span style="color: #454545; font-family: "helvetica neue"; font-size: 12px;">Strength 4</span><br />
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French Fusiliers: Militia class Close Order Infantry Strength 4</div>
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Veteran Fusiliers Normal class Close Order Infantry Strength 5</div>
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Veteran Fusiliers Normal class Close Order Infantry Strength 5</div>
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Artillery Battery: Strength 3 Heavy Gun(s)</div>
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<b>B. Brigade General - Lt Gen Guerchy </b></div>
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French Fusiliers: Militia class Close Order Infantry Strength 4</div>
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French Fusiliers: Militia class Close Order Infantry Strength 4</div>
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Veteran Fusiliers Normal class Close Order Infantry Strength 5</div>
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French Grenadier class Close Order Infantry Strength 5</div>
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French Grenadier class Close Order Infantry Strength 5</div>
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<b>C. Brigade General - Duc de Fitzjames </b></div>
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Gendarmes: Grenadier class Heavy Cavalry Strength 4</div>
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Line Cavalry: Normal class Heavy Cavalry Strength 5</div>
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Line Cavalry: Normal class Heavy Cavalry Strength 5</div>
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Dragoons: Militia class Medium Cavalry Strength 4</div>
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Dragoons: Militia class Medium Cavalry Strength 4</div>
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<b>D. Brigade General - Lt Gen Beaupreau </b></div>
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French Fusiliers: Militia class Close Order Infantry Strength 4</div>
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French Fusiliers: Militia class Close Order Infantry Strength 4</div>
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Veteran Fusiliers Normal class Close Order Infantry Strength 5</div>
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Veteran Fusiliers Normal class Close Order Infantry Strength 5</div>
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Artillery Battery: Strength 3 Heavy Gun(s)</div>
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<b>E/F. Brigade General - de Broglie </b></div>
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French Fusiliers: Militia class Close Order Infantry Strength 4</div>
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Fusiliers Normal class Close Order Infantry Strength 5</div>
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Fusiliers Normal class Close Order Infantry Strength 5</div>
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French Grenadiers class Close Order Infantry Strength 5</div>
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French Grenadiers class Close Order Infantry Strength 5</div>
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Dragoons: Militia Medium Cavalry Strength 4</div>
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Dragoons: Militia Medium Cavalry Strength 4</div>
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Hussars: Militia Light Cavalry Strength 4</div>
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British & Hanoverian Army List </h3>
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<b>1. Brigade General - Lt Gen Lord George Sackville</b></div>
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British Horse Grenadier class Heavy Cavalry Strength 4</div>
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British Dragoons: Normal class Heavy Cavalry Strength 4</div>
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British Dragoons: Normal class Heavy Cavalry Strength 4</div>
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<b>2. Brigade General - Major Haase</b></div>
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Hanoverian Artillery Battery: Strength 3 Heavy Gun(s)</div>
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Artillery Guard: Normal class Close Order Infantry Strength 4</div>
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<b>3. Brigade General - Major Gen von Scheele</b></div>
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British Hatmen: Normal class Close Order Infantry Strength 4</div>
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British Hatmen: Normal class Close Order Infantry Strength 4</div>
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Hanoverians: Normal class Close Order Infantry Strength 4</div>
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<b>4. Brigade General - Lt Gen von Sporcken</b></div>
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British Grenadier class Close Order Infantry Strength 4</div>
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British Hatmen: Normal class Close Order Infantry Strength 4</div>
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Hanoverians: Normal class Close Order Infantry Strength 4</div>
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<b>5. Brigade General - Lt Gen von Holsten-Gofforp</b></div>
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German Cuirassiers: Normal class Heavy Cavalry Strength 4</div>
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German Dragoons: Normal class Medium Cavalry Strength 4</div>
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<b>6. Brigade General - Lt Gen von Wurtignau</b></div>
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German Musketeers: Normal class Close Order Infantry Strength 4</div>
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German Musketeers: Normal class Close Order Infantry Strength 4</div>
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German Musketeers: Normal class Close Order Infantry Strength 4</div>
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<b>7. Brigade General - Lt Gen von Wangenheim</b></div>
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German Musketeers: Normal class Close Order Infantry Strength 4</div>
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German Musketeers: Normal class Close Order Infantry Strength 4</div>
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German Musketeers: Normal class Close Order Infantry Strength 4<br />
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<b>Table Setup</b></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5JAE-VXFl9BGeGMqTcIj9AZJUG4lx7NTZSrddAON_4guUC0v2jsvI-nYviHZuBpRT5IckV-carOOfPyCnK_rGZM1EbUvy03oY9eYHZhZOexkjQUuy1fR7q8S3FILIhXGLpNgvWVNFgA/s1600/IMG_2358.JPG" imageanchor="1"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi5JAE-VXFl9BGeGMqTcIj9AZJUG4lx7NTZSrddAON_4guUC0v2jsvI-nYviHZuBpRT5IckV-carOOfPyCnK_rGZM1EbUvy03oY9eYHZhZOexkjQUuy1fR7q8S3FILIhXGLpNgvWVNFgA/s400/IMG_2358.JPG" width="400" /></a><br />
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Well that was a hard fought battle for both sides , the early part of the battle saw the french gain ground and force the British back on the British right (Right of the picture) and on the opposite flank was a few demonstrations with sporadic fire<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiRL9aTAW5Ksy9DrANUwUC6tGtcgI1_gLroQfEXsjju6b7nW9Gj7vK3IhM6pXFlokAAVnQ1pyynDphncKwEXsy1ag_5BlKKZiYIFj_W6MNHp06XqW1nDDOkjxkNypX8bXb7kJpxQCmYlQ/s1600/IMG_2364.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiRL9aTAW5Ksy9DrANUwUC6tGtcgI1_gLroQfEXsjju6b7nW9Gj7vK3IhM6pXFlokAAVnQ1pyynDphncKwEXsy1ag_5BlKKZiYIFj_W6MNHp06XqW1nDDOkjxkNypX8bXb7kJpxQCmYlQ/s400/IMG_2364.JPG" width="400" /></a></div>
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The french did launch their massed cavalry attack in the centre but that bounced and recoiled back only to be attacked by a lone unit of British Grenadier Heavy Calvary ( which rolls 6 dice !!)</div>
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on the right the British are a little worn down , they can hold their own but nothing fancy , the germans on the British left ( Right in the picture) are standing their ground while the french are trying to clear the villages</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiB-Ae1ZwSai43CVoqL-5jwOke49jsRqXK6rQQjhc_I_lzPbwC0r2wJZzLWt6LXU6mIWsXShHzN9vLdv4esJf1oak0940YQDPezCW4t7jKzhYLltG3JXliL9ClLwM-jCF8MfMzt6SlPYA/s1600/IMG_2366.JPG" imageanchor="1"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiB-Ae1ZwSai43CVoqL-5jwOke49jsRqXK6rQQjhc_I_lzPbwC0r2wJZzLWt6LXU6mIWsXShHzN9vLdv4esJf1oak0940YQDPezCW4t7jKzhYLltG3JXliL9ClLwM-jCF8MfMzt6SlPYA/s400/IMG_2366.JPG" width="400" /></a></div>
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To counter the British advance in the centre the french peel off some units and attack the British in the British left flank which does have the desired effect of wearing some of those units down. This allows some french guard cavalry to strike home and together with supporting french infantry give the British a bloody nose</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnSOSFhI-Jh-ezdnompkRz81Tah9cTRHhnNRHVFBZPpQaZERTzLDVaV8UUEa3EuO0Z2USI4uhsh2iKFhrJ9_5eZm7TJOheDdw_3XPkNrWF1tb0cfP0O8F9fTMXb1boXVDx_RZivwuc2Q/s1600/IMG_2367.JPG" imageanchor="1"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnSOSFhI-Jh-ezdnompkRz81Tah9cTRHhnNRHVFBZPpQaZERTzLDVaV8UUEa3EuO0Z2USI4uhsh2iKFhrJ9_5eZm7TJOheDdw_3XPkNrWF1tb0cfP0O8F9fTMXb1boXVDx_RZivwuc2Q/s400/IMG_2367.JPG" width="400" /></a></div>
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The Last picture is of the final positions , the french won 6 to 4 , a minor victory for the french but this could easily go bad as the french only have a few odd units on their left and a little more in the centre but most of that is militia</div>
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The british on the other hand have very little on their right some units in the centre but hardly any support and the Germans on the British left don't have the strength to attack as now the french have captured the strong points that are facing the Germans but with the majority of the french forces on that flank are militia they dont have the strength to force the issue with the germans</div>
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<b>Aftermath</b></div>
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<b>On the Whole a very enjoyable game and with my mods for the game i think it played like 7YW , Next i will have to go back earlier in time and do </b><b>Marlburian/Great Northern War/Nine Years War all of which are quite diffrent.</b></div>
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<b>On another note i did find that playing with figures on a 40x20 base nicer than a 30x30 but on the whole i would not do any rebasing.</b></div>
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Rob Heathhttp://www.blogger.com/profile/14407712739378260316noreply@blogger.com0tag:blogger.com,1999:blog-1302818466722324664.post-71152888314419491702017-07-21T21:26:00.003+01:002017-07-26T08:10:12.595+01:00March across the feltAfter being inspired by a youtube video on a commands and colors game i had a flash of insperation , since I have lots of 6mm Baccus napoleonic based in 30mm square bases , got one of my old hex cloths out , cut up some carpet tiles for hills and setup a little game for me to play solo tomorrow<br />
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<b>Setup</b></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEguyHH6WrGu-5RuomGqOD7HG_72sb9XTFxwPI1rfVDayGyhKfwKeJM3mYr1wTNmukb6eAvPwm8gUk_44i98Yf4upqtAULmK-AUWzJsN66VepHGN1NFTC_7sYXD37CHBljOymjlVycACcQ/s1600/map.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="253" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEguyHH6WrGu-5RuomGqOD7HG_72sb9XTFxwPI1rfVDayGyhKfwKeJM3mYr1wTNmukb6eAvPwm8gUk_44i98Yf4upqtAULmK-AUWzJsN66VepHGN1NFTC_7sYXD37CHBljOymjlVycACcQ/s400/map.png" width="400" /></a></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhFEoU5Hp-leMw2gmEaIahiTzNUBZgtIE8j1qB2ld1B8-rTDqTmO5UFyZ-ePyQY9ZczZ9xbzq2OkMootud170sjiOYcU-b8y1tTnkFs4kZNs__MvH27wjk95fI-W6GYoHq3OoIPGE6mZA/s1600/IMG_2353.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhFEoU5Hp-leMw2gmEaIahiTzNUBZgtIE8j1qB2ld1B8-rTDqTmO5UFyZ-ePyQY9ZczZ9xbzq2OkMootud170sjiOYcU-b8y1tTnkFs4kZNs__MvH27wjk95fI-W6GYoHq3OoIPGE6mZA/s400/IMG_2353.JPG" width="400" /></a></div>
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There are your enemy go get 'em</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIPMoBFFaNqQXPm_dFfZGQ9vzRpA0wWITN_PM-Tk_VhPP6ytVyWk2a9B28GbkAEfmoRJYctNdEKQV2JGYQ6IyDPQWm8upGybo41BH4E2lKYByZ8G3tfa0gWHpkKIPbZ6PmtZHEreEb6Q/s1600/IMG_2354.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgIPMoBFFaNqQXPm_dFfZGQ9vzRpA0wWITN_PM-Tk_VhPP6ytVyWk2a9B28GbkAEfmoRJYctNdEKQV2JGYQ6IyDPQWm8upGybo41BH4E2lKYByZ8G3tfa0gWHpkKIPbZ6PmtZHEreEb6Q/s400/IMG_2354.JPG" width="300" /></a></div>
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A very hard fought battle by both sides and lasting 22 turns ( 22 orders cards for each side )</div>
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The British attacked up their left flank but this stalled and the they took some heavy casualties but not enough to lose a banner , on the right flank a slow and supported advance pushed the french off the hill both sides sustained heavy casualties but the attack succeeded (i used small dice to mark the losses to the units.</div>
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<b>Mid Game</b></div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_qskmwNC1vVQgdB5g9Mpkdml_X266sBMEMGEBQ6_nSoIzKWnw8TZZT4S43o0ZG8yYc5jBX1vE5QyV__ZaNqtIly5Pdyfy_TpYs_2mQzDhl8GtR4L7OsWe6RAV_gTuldhXPpB3WhW3Gg/s1600/replace.png" imageanchor="1"><img border="0" height="211" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi_qskmwNC1vVQgdB5g9Mpkdml_X266sBMEMGEBQ6_nSoIzKWnw8TZZT4S43o0ZG8yYc5jBX1vE5QyV__ZaNqtIly5Pdyfy_TpYs_2mQzDhl8GtR4L7OsWe6RAV_gTuldhXPpB3WhW3Gg/s400/replace.png" width="400" /></a></div>
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Roughly midway through the game the British managed to gain the bombard card just at the point where the french were counter attacking on the British left , this was disastrous for the french as they lost a lot of casualties , this stopped their advance and allowed the British to push the french back.</div>
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In the end numbers told and the french lost by 3 banners to 5 but neither side really could claim victory.</div>
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<b>End Game</b><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvpHLWz9-kVSRVKr28o1vfWG-w4nliXQ9fAoLDTnhxZDZOU6zwrfQC8k-l50u5xQqKUNMrtQVY0qQrdjLQBwDpPWOaQHNrZjG8bUhwVcVWu3XRnLMICQ3iA0zb5hp0NZEvby8Uqlb1mg/s1600/IMG_2356.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvpHLWz9-kVSRVKr28o1vfWG-w4nliXQ9fAoLDTnhxZDZOU6zwrfQC8k-l50u5xQqKUNMrtQVY0qQrdjLQBwDpPWOaQHNrZjG8bUhwVcVWu3XRnLMICQ3iA0zb5hp0NZEvby8Uqlb1mg/s400/IMG_2356.JPG" width="400" /></a></div>
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<b>Aftermath</b></div>
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Since i played this game solo i played each side to the best of my ability and quickly found that i forgot what cards the other side had , some cards were removed due to the player interaction that was required from those cards.</div>
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Another thought was that there is no requirement for a side to fight the battle in a shorter time so i used a blank piece of card and shuffle this into the the deck of command cards after the first 20 cards , this I decided would cause night to fall and allow 1 more move for each side before the game ends ( this card was not drawn this game).</div>
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One thing i did realise is that having larger forces will slow the game down and stifle the ability to create a combined attacks so i would suggest if fighting bigger battles then the number of units that can be ordered by a card be increased by 1 or 2 units but this would need to be done sparingly , this at the moment would be my only house rule.</div>
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This was a really interesting game , normally i would use field of glory for my goto set of napoleonic games but i did feel that these rules gave a nice period flavour even though they are reported to be a "game" rather than a simulation so more battles using this system will be forth coming.</div>
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Since i have French , British , Spanish and Austrian i will now have to finish my Prussian and Russian forces to give them a tryout.</div>
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A little Update , i have been working on a Late 17th/18th Century add on , i know there is an AWI set about to be released but here is my thoughts on a more mass battle set to say fight the larger battles in this period so if any of you wish to try them out let me know your email address so i can send you a copy.</div>
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Rob Heathhttp://www.blogger.com/profile/14407712739378260316noreply@blogger.com0tag:blogger.com,1999:blog-1302818466722324664.post-67747685974584468982017-07-18T10:52:00.002+01:002017-07-18T10:52:25.165+01:00Benghazi SunstrokeSo it has beed quite warm her in the UK so i thought lets keep the theme and do a bit of WW2 western desert , so grabbed some British and Germans and a scenario from the book "Benghazi Handicap" and set to it. I used Fist Full of Tows which does play very well solo and at half scale due to my small table size.<br />
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The initial onslaught of the germans was severely dented after a few turns as you will see<br />
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Setup</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEic2Rud5sBt6DN-zA-Epn6Wps_4hcbU3_e3iB1e1NVBBL07yE6s3Q_nQnLQXY1aooyGxqFDoJXT7XlzX5tssz3iJW5uGjk3Q0W8BQOKGcjfbny3t9yiGQv8WnR3kx39g6sXexZY2YRHwA/s1600/IMG_2344.JPG" imageanchor="1"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEic2Rud5sBt6DN-zA-Epn6Wps_4hcbU3_e3iB1e1NVBBL07yE6s3Q_nQnLQXY1aooyGxqFDoJXT7XlzX5tssz3iJW5uGjk3Q0W8BQOKGcjfbny3t9yiGQv8WnR3kx39g6sXexZY2YRHwA/s400/IMG_2344.JPG" width="400" /> </a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhv7zWTUtCbwdwJQiCPDIOnwjxEo6yeSw9PHS0BgTknaqtapNji1f9ev0CphWRhTL2hh9w-EBYeHEAcdV8MXSrYsPHD4wgxfZcF7VfsNtBh1AaKwUH8-bbLoYLbAs_pxnaJNj-FBaAKTQ/s1600/opp+brevity.png" imageanchor="1"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhv7zWTUtCbwdwJQiCPDIOnwjxEo6yeSw9PHS0BgTknaqtapNji1f9ev0CphWRhTL2hh9w-EBYeHEAcdV8MXSrYsPHD4wgxfZcF7VfsNtBh1AaKwUH8-bbLoYLbAs_pxnaJNj-FBaAKTQ/s400/opp+brevity.png" /></a></div>
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Turn 1 , Germans Advance on mass , some casualties taken but nothing too bad</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcvOSLuMWgFLmSXmEIG3FDS3boifjX9zatEw0ZT6RBkMMiyDQaC7BreJt5WT-aaeH2xoKMD7SDtTkn4FOblhHjOeP1KX7WaujnxmrkY78XkTevUjT27U76jaboxKy-zxESel634hXt0A/s1600/IMG_2345.JPG" imageanchor="1"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcvOSLuMWgFLmSXmEIG3FDS3boifjX9zatEw0ZT6RBkMMiyDQaC7BreJt5WT-aaeH2xoKMD7SDtTkn4FOblhHjOeP1KX7WaujnxmrkY78XkTevUjT27U76jaboxKy-zxESel634hXt0A/s640/IMG_2345.JPG" width="640" /></a></div>
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Turn 2 , </div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOnUDMFN8X_sc8yqqbcWyL4U2HNUBGCow7BQtb3Rg5BM20_jxzCX77xTJJLGQiJ_jbKzmpKANXWprwrK5t9Gdmwawm-UdefQAnqLzvjsGb6kOrxLTZagtMkpcKm0k9C2rs4rfuRx-5Eg/s1600/IMG_2347.JPG" imageanchor="1"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOnUDMFN8X_sc8yqqbcWyL4U2HNUBGCow7BQtb3Rg5BM20_jxzCX77xTJJLGQiJ_jbKzmpKANXWprwrK5t9Gdmwawm-UdefQAnqLzvjsGb6kOrxLTZagtMkpcKm0k9C2rs4rfuRx-5Eg/s640/IMG_2347.JPG" width="640" /></a></div>
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Turn 3</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpng35jfoFt3H8N7ePFZ1ZPf2lrPlXd30zSDcCgrhwc7l9UbPAJzilvBDISbkTcprZUngNtRuGgogK8C3FQXZmD7m8rnryrvZYo_kc-bjM0r0SWsGmMuHzGFlbAwCEcFe7B0OCP6MQDQ/s1600/IMG_2348.JPG" imageanchor="1"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjpng35jfoFt3H8N7ePFZ1ZPf2lrPlXd30zSDcCgrhwc7l9UbPAJzilvBDISbkTcprZUngNtRuGgogK8C3FQXZmD7m8rnryrvZYo_kc-bjM0r0SWsGmMuHzGFlbAwCEcFe7B0OCP6MQDQ/s640/IMG_2348.JPG" width="640" /></a></div>
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Turn 4</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNN-O_xWwYgd8BiRGOcNNDWNM-OStfd4gdsLTURYTU0H9kRQWhlSLn3Fs4F1bqdnIDpisoYjJ1OKKWfjhRUm8Lp0uhCjQrQpYb_ru9-28kgmDE3rfuhNuyRAgzQHoki1sNjSc9uEAl-Q/s1600/IMG_2349.JPG" imageanchor="1"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNN-O_xWwYgd8BiRGOcNNDWNM-OStfd4gdsLTURYTU0H9kRQWhlSLn3Fs4F1bqdnIDpisoYjJ1OKKWfjhRUm8Lp0uhCjQrQpYb_ru9-28kgmDE3rfuhNuyRAgzQHoki1sNjSc9uEAl-Q/s640/IMG_2349.JPG" width="640" /></a></div>
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Turn 5</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihMLW02239U_N2xp-L2HMX8fbYsHjy4doThPCXNzyKK9UoUQOrhNJZ1Yl6U9rCuRhBXzrmLuebeqGIu988YjEhGM8D9-mthQAupwd2CEAtot-9bZZjCKL5fkkEsxKyx0vZJvQM0Qq8gQ/s1600/IMG_2350.JPG" imageanchor="1"><img border="0" height="480" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihMLW02239U_N2xp-L2HMX8fbYsHjy4doThPCXNzyKK9UoUQOrhNJZ1Yl6U9rCuRhBXzrmLuebeqGIu988YjEhGM8D9-mthQAupwd2CEAtot-9bZZjCKL5fkkEsxKyx0vZJvQM0Qq8gQ/s640/IMG_2350.JPG" width="640" /></a></div>
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Aftermath</div>
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A very enjoyable game , the Germans lost a tank battalion and a motor cycle battalion and the British a few casualties but the german 88 could have swung it for them but for the poor dice rolling on the 88's , off to the Russian front for him!! but without the infantry support the germans could not break through</div>
Rob Heathhttp://www.blogger.com/profile/14407712739378260316noreply@blogger.com0tag:blogger.com,1999:blog-1302818466722324664.post-64217135641664338172017-05-28T15:36:00.002+01:002017-05-28T15:36:34.376+01:00Let's be beardy or Saga for one<b>Ok folks there was a post on facebook about if saga can be played solo , well the good news it can</b><br />
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<b>I did a 4 point Anglo-Saxon Vs Norman control the ford scenario</b><br />
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<b>The normans had 2 units of 4 hearthguard mounted knights , 1 unit of 8 warriors with sword/shield </b><b>and 1 unit of 8 warriors with crossbow.</b><br />
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<b>The Anglo-Saxon had 1 unit of 4 hearthguard with dane axe , 2 units of 8 warriors with spears and a unit of 12 levies with bow</b><br />
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<b>Here is my Saga AI</b><br />
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<span style="-webkit-text-stroke-color: rgb(0, 0, 0); -webkit-text-stroke-width: initial; font-family: 'Times New Roman'; font-size: 10px;"><span style="color: blue;">Create 2 armies , you will control one of them and the AI the other , roll for each armies aggressiveness , intelligence and posture and assign victory conditions , you will then dice for which army you will control and which will be controlled by the AI.</span></span><br />
<span style="-webkit-text-stroke-color: rgb(0, 0, 0); -webkit-text-stroke-width: initial; font-family: 'Times New Roman'; font-size: 10px;"><span style="color: blue;"><br /></span></span>
<span style="-webkit-text-stroke-color: rgb(0, 0, 0); -webkit-text-stroke-width: initial; font-family: 'Times New Roman'; font-size: 10px;"><span style="color: blue;">Determine the aggressiveness and intelligence of the warlord for the game and the army posture</span></span><br />
<span style="-webkit-text-stroke-color: rgb(0, 0, 0); -webkit-text-stroke-width: initial; font-family: 'Times New Roman'; font-size: 10px;"><span style="color: blue;">Aggressiveness :- Cautious 2-4 , Normal 5-9 , Rash 10-12 ( roll 2d6 )</span></span><br />
<span style="-webkit-text-stroke-color: rgb(0, 0, 0); -webkit-text-stroke-width: initial; font-family: 'Times New Roman'; font-size: 10px;"><span style="color: blue;">Intelligence :- Dumb 2-4 , Average 5-9 , Clever 10-12 ( roll 2d6 )</span></span><br />
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<span style="font-kerning: none;"><span style="color: blue;">Army Posture :- will it be attacking (4-6) or defending (1-3) roll 1d6 for each turn </span></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">A -1 modifier to the dice if there are more missile focused units that are not Exhausted in the army</span></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">A +1 modifier to the dice if there are more melee focused units that are not Exhausted in the army</span></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">Applying dice to battle board</span></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">The AI dice placed columns 2 and 3 are not removed until the order can be completed but may be removed if the intelligence rating dice roll decides otherwise , completed orders must be used this turn or removed from the battle board at the beginning of the next turn.</span></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">When selecting dice for the AI’s orders if there are more than one choice for order selection</span></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">Spend dice on the unit types depending on the aggressiveness and intelligence of the warlord and if the army is attacking or defending this turn.</span></span></div>
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<span style="color: blue;"><span style="font-kerning: none;"></span><br /></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">A Dumb warlord will select Levies before other types</span></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">An Average warlord will select Warriors before other types</span></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">A Clever warlord will select Hearthguard before other types</span></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">Activating the same unit again</span></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">A Dumb warlord will activate that unit again on a 3-6</span></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">An Average warlord will activate that unit again on a 4-6</span></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">A Clever warlord will activate that unit again on a 5-6</span></span></div>
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<span style="color: blue;"><span style="font-kerning: none;"></span><br /></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">A Cautious warlord must spend at least 2 dice in the 1st Column of the battle board (any number of times)</span></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">A Normal warlord must spend at least 1 dice in the 1st Column of the battle board (any number of times)</span></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">A Rash warlord must spend at least 0 dice in the 1st Column of the battle board (any number of times)</span></span></div>
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<span style="color: blue;"><span style="font-kerning: none;"></span><br /></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">A Cautious warlord must spend at least 0 dice in the 2nd Column of the battle board (once per turn)</span></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">A Normal warlord must spend at least 2 dice in the 2nd Column of the battle board (once per turn)</span></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">A Rash warlord must spend at least 1 dice in the 2nd Column of the battle board (once per turn)</span></span></div>
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<span style="color: blue;"><span style="font-kerning: none;"></span><br /></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">A Cautious warlord must spend at least 0 dice in the 3rd Column of the battle board (once per turn)</span></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">A Normal warlord must spend at least 1 dice in the 3rd Column of the battle board (once per turn)</span></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">A Rash warlord must spend at least 2 dice in the 3rd Column of the battle board (once per turn)</span></span></div>
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<span style="color: blue;"><span style="font-kerning: none;"></span><br /></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">A Cautious warlord must spend more dice on Levies and Warriors than Hearthguard</span></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">A Normal warlord must spend more dice on Warriors than Hearthguard and Levies</span></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">A Rash warlord must spend more dice on Hearthguard than Warriors and Levies</span></span></div>
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<span style="color: blue;"><span style="font-kerning: none;"></span><br /></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">An Attacking warlord must spend more dice on “Orders” and “Activation”</span></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">A Defending warlord must spend more dice on “Reacting” and “Shooting”</span></span></div>
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<span style="color: blue;"><span style="font-kerning: none;"></span><br /></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">A Cautious warlord must spend more dice on “Reacting” , Units will Rest (1-3) or Shoot (4-5) or Move (6)</span></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">A Normal warlord must spend more dice on “Activation” , Units will Shoot (1-3) or Move (4-5) or Rest (6)</span></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">A Rash warlord must spend more dice on “Melee” , Units will Move (1-3) or Shoot (4-5) or Rest (6)</span></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">Fatigue points on the enemy side will always be spent as soon as they can.</span></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">If a side looses their warlord they can only put dice into the first column</span></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">End of turn intelligence rating dice roll (roll 1d6)</span></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">A Dumb warlord will remove all dice on the battle board at the beginning of the turn on a roll of 4-6</span></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">An Average warlord will remove all dice on the battle board at the beginning of the turn on a roll of 5-6</span></span></div>
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<span style="font-kerning: none;"><span style="color: blue;">A Clever warlord will remove all dice on the battle board at the beginning of the turn on a roll of 6</span></span></div>
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So Now to the battle</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiO3MSxc1fXPnmc08t7ACRqy__LYkmLwWXbMu_ps6xRkQ6R-Lf9R54i0JAg1Wm8zlZ2pRnTEtvA2FWUBJpm1Rn8i2mtOLt5MLXlsgt9Us7m5WKWCe2ZoIwmCsKu33MSfu6kaOxv7DbPFA/s1600/IMG_2321.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiO3MSxc1fXPnmc08t7ACRqy__LYkmLwWXbMu_ps6xRkQ6R-Lf9R54i0JAg1Wm8zlZ2pRnTEtvA2FWUBJpm1Rn8i2mtOLt5MLXlsgt9Us7m5WKWCe2ZoIwmCsKu33MSfu6kaOxv7DbPFA/s400/IMG_2321.JPG" width="400" /></a></div>
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As you can see this is a 15mm game on a 2 foot table , i used a measuring stick marked off in 1/2 inches</div>
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The Normans rolled a rash / average commander and the Anglo-Saxons a normal / clever commander</div>
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So from the outset the normans decided that the anglo-saxons were not going to deploy on the edge of the river and defend they would take the battle to the enemy</div>
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so the Norman warlord with a unit of knights charged but from a little too far away , and gained a little too much fatigue for their own goon and when it came down to the fight the levy held and the anglo-saxon hearthguard flattened those knights and the warlord</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1Xn7RQsrTyCGtwUsiH9pa-TBvilyl3Dr0dtUeeyFcap3Te7dVOEOKmgkuYSKSKwfSosBaPL9lv8K2aqtbIW1DIc6Cg0kANQjm0KjN0UNpcVDj1UdxcPOCSjVDy_cng7GdBxFDItSP5Q/s1600/IMG_2323.JPG" imageanchor="1"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1Xn7RQsrTyCGtwUsiH9pa-TBvilyl3Dr0dtUeeyFcap3Te7dVOEOKmgkuYSKSKwfSosBaPL9lv8K2aqtbIW1DIc6Cg0kANQjm0KjN0UNpcVDj1UdxcPOCSjVDy_cng7GdBxFDItSP5Q/s400/IMG_2323.JPG" width="400" /></a></div>
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This is the scene after turn 2 with the anglo-saxons preparing a defence of the stream</div>
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With the loss of their leader the rest of the Normans wanted vengeance so like any good Norman would do they charged another unit of knights only to be thrashed again , this really was the straw that broke the camels back as the only units left after this were just the infantry which were then being peppered by the anglo-saxon levy bow.</div>
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On the whole a quick fun game which i used the AI for both sides rather than taking control of one of the sides</div>
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Rob Heathhttp://www.blogger.com/profile/14407712739378260316noreply@blogger.com1tag:blogger.com,1999:blog-1302818466722324664.post-1003526004600642152017-05-19T18:25:00.000+01:002017-05-19T18:25:12.267+01:00Stalingrad PicnicSomething i have meaning to play for a while is a Russian "Just got off the boat in Stalingrad" as the film Enemy at the Gates" led me to the inspiration of how would this work<br /><br />
so I setup a table and used force on force with the WWII download sheet , on the whole it was over in about 4 turns as the casualties mounted , i decided both sides would stop fighting when they reached 33% casualties , Force on force proved to be quite entertaining as one side would fire and then the reaction system would ripple down the table but the main decisive threat were the large soviet squads compared to the smaller but better equipped german ones.<br /><br />
The forces involved<br />German<br />TQ d10 , supply normal , morale d8 , Normal Confidence<br />Hq 2 man smg<br />Squad 1 , 2 X 4 men + 2 men light mortar<br />Squad 2 , 2 X 4 men + 2 men light mortar<br />Squad 3 , 2 X 4 men + 2 men light mortar<br />Squad 4 , 2 HMG teams of 3 men<br />Soviet<br />TQ d8 , supply normal , morale d8 , Normal Confidence<br />Hq 2 man smg (no shooting past half range , +1 fire dice)<br />Squad 1 , 10 rifles ( only 5 fire dice , no effect on casualties until down to 1/2 strength)<br />Squad 2 , 10 rifles ( only 5 fire dice , no effect on casualties until down to 1/2 strength)<br />Squad 3 , 10 rifles ( only 5 fire dice , no effect on casualties until down to 1/2 strength)<br />Hq 2 man smg<br />Squad 1 , 8 smg (no shooting past half range , +1 fire dice)<br />Squad 2. , 8 smg (no shooting past half range , +1 fire dice)<br />Squad 3. , 8 smg (no shooting past half range , +1 fire dice)<br />
<br />Any rifle stand down to 1/2 strength may exchange itself for a sniper stand<br />Sniper team TQ d10 , supply normal , morale d8 ( this did not happen as there was not an opportunity that would make this worth while ) , the Russians managed to win the initiative every turn ( both sides were a d8 with the Russians starting the first turn with initiative<br />
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the starting positions</div>
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The Game</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjk8gPNIvjWYP2_nkngP3pDhN1G2y7Gxej-BaX17dLYZAFYgPDeRVC3iK-UKs5H9yK8vS7WTDGV5TQgFST6IALKQwoDOfixpZ8pli5PIoeSPagVWf1W9d6KNS65_78B3tRvtusGCh_VnQ/s1600/Screen+Shot+2017-05-19+at+18.03.53.png" imageanchor="1"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjk8gPNIvjWYP2_nkngP3pDhN1G2y7Gxej-BaX17dLYZAFYgPDeRVC3iK-UKs5H9yK8vS7WTDGV5TQgFST6IALKQwoDOfixpZ8pli5PIoeSPagVWf1W9d6KNS65_78B3tRvtusGCh_VnQ/s640/Screen+Shot+2017-05-19+at+18.03.53.png" width="454" /></a></div>
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The total casualties on the German side was 33% , the Russians 40% at the end of turn 4 , so both sides consolidated their positions . The german centre squad would probably with draw next turn because of the risk of being surrounded , the bottom german flank is relatively secure but at the top it is about to be destroyed as both squads were at 50% casualties and faced with an almost untouched Russian smg squad and leader.</div>
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Rob Heathhttp://www.blogger.com/profile/14407712739378260316noreply@blogger.com0tag:blogger.com,1999:blog-1302818466722324664.post-43601351010680540052017-05-16T21:37:00.000+01:002017-05-17T10:34:34.496+01:00Modern imaginations skirmish game<div style="color: #454545; font-family: 'Helvetica Neue'; font-size: 12px; line-height: normal;">
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I have been looking at various modern skirmish sets of rules , normally i would go for force on force but i wanted something a little more special where each figure acted and fought and interacted with the terrain individually so i have been looking at infinity , these are a hard scifi set but the core mechanics work well for individual figures. so i created / modified the weapons to be a little more in keeping with the this game.</div>
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house rules</div>
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since i am playing this in 15mm i am halving all ranges</div>
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As infinity is an individual figure game i needed a group mechanism so i decided to have the units training/morale reflect this so militia must always be able to see 3 other figures or they stay put , average 2 others and veteran 1 other , elites may do as they wish</div>
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At the start of the game there are 5 hotspots as per the normal FoF rules where the insurgents can appear however the hotspots will move half an infinity move at the end of the turn towards the businessman or product</div>
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each move on the table made by the pmc will increase the threat level by 1 , at the end of the turn a d6 is rolled and if that number is rolled the enemy gang may start to arrive with the leader arriving with the last gang , they arrive on a random hotspot and within or behind a building or wall</div>
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Modified Weapons</div>
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Pistol range 0-8 (+3) , 8-16 (0) , 16-24 (-6) , dam 12 , burst 1</div>
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Heavy pistol range 0-8 (+3) , 8-16 (0) , 16-24 (-6) , dam 14 , burst 1</div>
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Machine pistol range 0-8 (+3) , 8-16 (0) , 16-24 (-6) , dam 12 , burst 4</div>
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Sub Machine Gun range 0-8 (0) , 8-16 (+3) , 16-24 (-3) , dam 12 , burst 3</div>
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Light Machine Gun range 0-8 (-3) , 8-16 (+3) , 16-24 (-3) , 24-48 (-6) , dam 13 , burst 3</div>
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Vehicle Machine Gun range 0-8 (0) , 8-16 (+3) , 16-24 (-3) , 24-48 (-6) dam 14 , burst 3</div>
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Heavy Machine Gun range 0-8 (-3) , 8-16 (0) , 16-24 (+3) , 24-48 (+3) , 48-96 (-3) dam 14 , burst 2</div>
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Vehicle Auto Cannon range 0-8 (-3) , 8-16 (0) , 16-24 (0) , 24-48 (-3) dam 16 , burst 2</div>
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Grenade range 0-8 (+3) , 8-16 (-3) , dam 13 , burst 1</div>
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Demo Charge / IED range (0) (+3) , dam 14 , burst 1 , AP (varies) 1-4</div>
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Grenade launcher range 0-8 (0) , 8-16 (+3) , 16-24 (0) , dam 13 , burst 1</div>
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Constructed Rifle range 0-8 (-3) , 8-16 (0) , 16-24 (-6) , dam 12 , burst 1</div>
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Carbine range 0-8 (-3) , 8-16 (+3) , 16-24 (0) , 24-48 (-6) , dam 12 , burst 1</div>
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Rifle range 0-8 (-3) , 8-16 (+3) , 16-24 (0) , 24-48 (-3) , dam 13 , burst 1</div>
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AK47 range 0-8 (+3) , 8-16 (0) , 16-24 (-3) , 24-48 (-6) , dam 13 , burst 3</div>
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Assault Rifle range 0-8 (+3) , 8-16 (+3) , 16-24 (-3) , 24-48 (-6) , dam 13 , burst 3</div>
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Modern Assault Rifle range 0-8 (+3) , 8-16 (+3) , 16-24 (0) , 24-48 (-3) , dam 13 , burst 3</div>
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Shotgun range 0-8 (+6) , 8-16 (0) , 16-24 (-3) , dam 14 , burst 2</div>
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Sawn-off Shotgun range 0-8 (+6) , 8-16 (-3) , dam 15 , burst 1</div>
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Sniper Rifle range 0-8 (-3) , 8-16 (0) , 16-24 (+3) , 24-48 (+3) , 48-96 (-3) , dam 15 , burst 1</div>
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Mini-Gun range 0-8 (0) , 8-16 (+3) , 16-24 (-3) , 24-48 (-6) , dam 14 , burst 4</div>
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LAW / Rpg range 0-8 (0) , 8-16 (-3) , 16-24 (-6) , dam 15 , burst 1 , AP 3</div>
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Knife Dam ph-1 burst 1</div>
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Bayonet ph 0 burst 1</div>
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Sword Dam ph+1 burst 1</div>
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Communications</div>
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Units with man to man comms may spend action points as per normal infinity rules , units without man to man coms have their own stack of action points which can only be spent by that group. At the beginning of the turn each group is assigned a number of action points from the main pool.</div>
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Scenario 1</div>
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A group of private military contractors escort a business man to meeting and then on to the exit</div>
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the meeting is taking place in a well protected building.</div>
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A local gang leader is going to try to disrupt the meeting or try and capture the businessman , if captured this will lead to scenario 2 where he will need to be rescued or scenario 3 where some product will needed to be delivered to a point on the table</div>
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Forces </div>
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1 civilian armed with pistol , 4 veteran pmc armed with Assault Rifles and 2 smoke grenades</div>
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They will travel in protected car , arm 2 to destination wait 4 turns then move on to the exit , they have man to man coms for pmc only</div>
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Mov 4-4 , cc 12 , bs 14 , ph 12 , wip 12 , arm 0 , bts 0 , w 1 , s 2</div>
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The meeting area is defended by 5 average guards and leader</div>
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Mov 4-4 , cc 12 , bs 12 , ph 12 , wip 12 , arm 0 , bts 0 , w 1 , s 2</div>
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Armed with machine pistol</div>
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gang forces (All Militia are Irregular)</div>
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1 leader and 4 groups , 2 average and 2 militia arrive at a hotspot which are diced for randomly</div>
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Mov 4-4 , cc 12 , bs 10 , ph 12 , wip 12 , arm 0 , bts 0 , w 1 , s 2</div>
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Armed with AK47 rifles , leader armed with 2 heavy pistols</div>
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The AI for the gangs are that they will move to a position where they can shoot at the enemy , </div>
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militia will not cross open ground and will withdraw if they come within close range of the enemy</div>
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Average will not cross open ground</div>
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if any group outnumbers its visible enemy by double it may close to close combat</div>
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Drugs</div>
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Some units may be considered to be on drugs , those units ignore the group mechanism and will always try to close to close range before they may shoot</div>
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Use the force on force reaction system for troop reaction</div>
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Reaction</div>
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Any group that wishes to react to an enemy rolls is wip or under , all reaction dice are rolled against all defence dice , the defender gets as many defence dice in its group multiplied by the number of groups shooting at it</div>
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Firing</div>
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Use the standard infinity d20 fire dice , total burst number in attacking group and the best weapon for the range if group has different weapons</div>
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Use total figs in defending group for defence roll</div>
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Attacking</div>
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Militia lose 3 burst dice for each additional figure in group</div>
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Average lose 2 burst dice for each additional figure in group</div>
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Veteran lose 1 burst dice for each additional figure in group</div>
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Use normal Modifiers for dice roll</div>
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roll to wound as infinity rules</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhwEd0doFnbeTfo0P9rnsqd-Kfwras26RcEOccgxPn1YU6WluXDtDfU1dXQSXlXK0eNdC5HfeObyvV7VY5rENQ9nvpYd1GUFERIEeU0aR9kM_1P9T092UKKWyXRno60ynVysg8PpM4jw/s1600/modern+skirmish.png" imageanchor="1"><img border="0" height="604" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhwEd0doFnbeTfo0P9rnsqd-Kfwras26RcEOccgxPn1YU6WluXDtDfU1dXQSXlXK0eNdC5HfeObyvV7VY5rENQ9nvpYd1GUFERIEeU0aR9kM_1P9T092UKKWyXRno60ynVysg8PpM4jw/s640/modern+skirmish.png" width="640" /></a><br />
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Outcome<br />
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOAUDT_5on42fDAS_fxoqj7HHxuB8Q9Odqq2w3ej5xtK5sooYaC6xjqxB2enC9IkKrCALE5DpSsaJxoim2UB6ZMZCPp6cBQIPtn8tUWZY-RlcO7aJAZgmWxJ6Ixa4x1Ge4S8cvKzzvEQ/s1600/Outcome.png" imageanchor="1"><img border="0" height="604" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOAUDT_5on42fDAS_fxoqj7HHxuB8Q9Odqq2w3ej5xtK5sooYaC6xjqxB2enC9IkKrCALE5DpSsaJxoim2UB6ZMZCPp6cBQIPtn8tUWZY-RlcO7aJAZgmWxJ6Ixa4x1Ge4S8cvKzzvEQ/s640/Outcome.png" width="640" /></a><br />
Red arrows represent movement for that turn , yellow arrows are shooting that turn and the "X" is for downed figures.<br />
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Turn 1 , After the meeting the PMC and the civilian under fire from gang 3 and gang 2 enter the car which protected then from all small arms fire , the meeting area guards move to positions to offer supporting fire. Gang 1 and 4 move.<br />
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Turn 2 the PMC and civilian drive off and come under fire from gangs 1,3,4 which damage the car , the meeting point guards disable half of gang 2<br />
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Turn 3 Gang 1 fires at car putting it out of action , the driver failed to keep control and crashes into the corner of the building , the meeting point guards offer some suppressive fire against gangs 2 and 3<br />
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Turn 4 the PMC and civilian exit the car and move to cover around the side of the building whilst under fire from Gang 1<br />
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Turn 5 the PMC escape on foot<br />
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I didn't know if i would call this a win for the PMC as they are on foot, perhaps they would steal another car to get away , on the whole a very fast and furious game and seam to have lots of action with bullets flying in all directions.<br />
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The main mechanic is you have to roll under your target number and beat the enemy roll , if the unit rolls under its target roll and over the enemy roll it is a hit and needs a damage roll , this is for all relevant dice that do hit their target cause damage.<br />
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For damage a roll of above the weapon damage rating adding your armour to your roll , a fail is a wound taken which in most cases is a kia , all figures had 1 wound the car had 2 wounds</div>
Rob Heathhttp://www.blogger.com/profile/14407712739378260316noreply@blogger.com0tag:blogger.com,1999:blog-1302818466722324664.post-12814654778721079382017-05-05T20:39:00.001+01:002017-05-05T20:39:14.549+01:00Descent 2e , D&D 4e and the LashWell folks i bought the board game descent 2 and have loved playing it with the app so i thought what about a D&D conversion after all i have had a 4e starter-box adventure for years and never even read the booklet so i picked to unlikely characters of a dwarf disciple and a human treasure hunter and proceeded to run though the adventure , i had not previously read the adventure so just started at the opening encounter and fumbled my character through it<br />
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So as i was no able to use the app with this adventure i came up with a few ideas for running the over lord parts.<br />
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1. lay out the overlord cards in their respective card values of 0,1,2,3.<br />
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2. At the end of the characters turn roll a single grey decent dice , the number of shields displayed would indicate the value of the overlord card to be played ( this would prove to be quite dangerous for the characters at times).<br />
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3. Initiative , well i came up with this idea at the beginning of the encounter each character rolls awareness and if there were any failures then the monsters would go first and alternate between the monsters and heroes.<br />
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4. I would then set out the monster groups and assign equal values to each group using a black d6 and to this roll i would add a red and white d6 , so when rolled together would give me the which group and the master or minions of that group were activated<br />
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So on to the adventure , if there were any challenges that needed a check i used the default ruled of 1 grey and black dice against the relevant attribute on the descent character sheet , a failure would result in a fatigue or wound being taken.<br />
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This is how the adventure played out with the heroes only just surviving and i think they would deserve the XP when they completed the task.<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihAAr6jVJfGMYCtDVbQocNIkCGyIHCyNX-ByupEGW2HqtG5AfiOntO3AJtqf2LJLjGZjZT47VDuybVGV3a9MRqwExFLs-HbTDR7l28m7S-mBmxJES3A5Vndg177IftYgb_BF6T0J1hSA/s1600/The+Unlikely+duo.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="640" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEihAAr6jVJfGMYCtDVbQocNIkCGyIHCyNX-ByupEGW2HqtG5AfiOntO3AJtqf2LJLjGZjZT47VDuybVGV3a9MRqwExFLs-HbTDR7l28m7S-mBmxJES3A5Vndg177IftYgb_BF6T0J1hSA/s640/The+Unlikely+duo.png" width="448" /></a></div>
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On the whole a very enjoyable game that took about 8 hours to complete</div>
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<br />Rob Heathhttp://www.blogger.com/profile/14407712739378260316noreply@blogger.com0tag:blogger.com,1999:blog-1302818466722324664.post-71143977917459481192017-03-23T15:48:00.003+00:002017-03-23T15:48:58.261+00:00A nice little foray into Quatre BrasHad a nice relaxing doay with no-one around to disturb me so i thought i would have a go at some napoleonic's , i have had "Field of Glory" for a little while , so picked a battle and got some troops on the table which was 2 foot square.<br />
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i played the game in half scale and denoted the large units having 2 flags and kept all units as 2 stands for infantry and a single stand for cavalry and artillery<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQZaDB7gmiTloJ7VMuKqGmpH6gsykOwJtv-Aasn4ByPMD0mK-SZ4HFzsqnDLJhXr66A2QrEuJk0YM8ZgyAvNG8mrgbTXyQxqzmQeuSw84JgdGTTfTetljiTI9RDh93Do0uC1SD4rgmrg/s1600/IMG_2253.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiQZaDB7gmiTloJ7VMuKqGmpH6gsykOwJtv-Aasn4ByPMD0mK-SZ4HFzsqnDLJhXr66A2QrEuJk0YM8ZgyAvNG8mrgbTXyQxqzmQeuSw84JgdGTTfTetljiTI9RDh93Do0uC1SD4rgmrg/s400/IMG_2253.JPG" width="300" /></a></div>
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Here is the setup for the start of the game , the french are coming in from the bottom of the picture</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxCuVSTt-v_Iq1d4c-1dExgt2LBoWabh7jOIVqKKap4hMD5R0Obo2iuuPgPGKjQepd5tcxr9k6O2mMiGQ56LrPr-FJi_5Qd3q_lFj9jJLpyjnM5_l9pujk9LqEfRiTwuBdMMvbo-oYGA/s1600/IMG_2255.JPG" imageanchor="1"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgxCuVSTt-v_Iq1d4c-1dExgt2LBoWabh7jOIVqKKap4hMD5R0Obo2iuuPgPGKjQepd5tcxr9k6O2mMiGQ56LrPr-FJi_5Qd3q_lFj9jJLpyjnM5_l9pujk9LqEfRiTwuBdMMvbo-oYGA/s400/IMG_2255.JPG" width="400" /></a></div>
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Battle Time about 2pm ( Turn 3)</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhe_kQYFQpcyTsQt8TPFmN1Ae-_J_MT8ppdb1YyhVa5Xs4XpPhOcN4kEmtUOTQxp41FtAdvVhWB0wS2-AJON_-1KhEIPuCuAv4kIfS1PZEL8w63S_yRZzxfUXO_96-P3N7PM07pGKXsg/s1600/IMG_2256.JPG" imageanchor="1"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhe_kQYFQpcyTsQt8TPFmN1Ae-_J_MT8ppdb1YyhVa5Xs4XpPhOcN4kEmtUOTQxp41FtAdvVhWB0wS2-AJON_-1KhEIPuCuAv4kIfS1PZEL8w63S_yRZzxfUXO_96-P3N7PM07pGKXsg/s400/IMG_2256.JPG" width="400" /></a></div>
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Battle Time about 3pm ( Turn 6)</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsaAry-bsjdiGiXMdo9uSO5DyLu32fqpzVlO0k0oa9tFVlEv0RjCj6xy7djaDL9Hk8WZ4KXev2MJz93FsiRq2GazJRcEfFNxOWO76GkUEFKOFzbJlNfwhHVgY6iyTWLIJa-gP2gCglAg/s1600/IMG_2257.JPG" imageanchor="1"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsaAry-bsjdiGiXMdo9uSO5DyLu32fqpzVlO0k0oa9tFVlEv0RjCj6xy7djaDL9Hk8WZ4KXev2MJz93FsiRq2GazJRcEfFNxOWO76GkUEFKOFzbJlNfwhHVgY6iyTWLIJa-gP2gCglAg/s400/IMG_2257.JPG" width="400" /></a></div>
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Battle Time about 4pm ( Turn 9)</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMDnHcecSak4LCO8wTFeK6JlmkJu4Is5_m0kM-2zkOQK3OPvhSrJppPr23iGSeysiqkyWZJ810XA-7tXWOEJjSLidbUZNt1ZO_QaAxQ0P_rQ92NDMx-9MCZG_Vm-aZiYiQIpkmTzaCKg/s1600/IMG_2258.JPG" imageanchor="1"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMDnHcecSak4LCO8wTFeK6JlmkJu4Is5_m0kM-2zkOQK3OPvhSrJppPr23iGSeysiqkyWZJ810XA-7tXWOEJjSLidbUZNt1ZO_QaAxQ0P_rQ92NDMx-9MCZG_Vm-aZiYiQIpkmTzaCKg/s400/IMG_2258.JPG" width="400" /></a></div>
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Battle Time about 5pm ( Turn 12)</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMMg7V_Jq0U2a8Hqjpp9wjdkLosniknWGuKcX51FTWpy6EQdOMzIXbs1L71xJszBiofKsw23_Bs55g3Ygye0nsmQcx23k85dFqnN_f5pfDOXmAk8rlcH4xxTA3xDDqjgQLd2o9sdngJQ/s1600/IMG_2259.JPG" imageanchor="1"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMMg7V_Jq0U2a8Hqjpp9wjdkLosniknWGuKcX51FTWpy6EQdOMzIXbs1L71xJszBiofKsw23_Bs55g3Ygye0nsmQcx23k85dFqnN_f5pfDOXmAk8rlcH4xxTA3xDDqjgQLd2o9sdngJQ/s400/IMG_2259.JPG" width="400" /></a></div>
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Battle Time about 6pm ( Turn 15) </div>
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and where the french were finally worn out</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSIZSTNX9Kv-vKTKqbK5vgcODq0RJ0lWjW_qwVg0UCMXlwH5SSxOL2QFRzN0QtU3x9ELEBr2setXlRwIJx7ja95SwU71EZJLHVvjNgvPkwvDE7Ftj8wkxRIFkvHsjZq6M6Kj1pjl7zkw/s1600/IMG_2260.JPG" imageanchor="1"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSIZSTNX9Kv-vKTKqbK5vgcODq0RJ0lWjW_qwVg0UCMXlwH5SSxOL2QFRzN0QtU3x9ELEBr2setXlRwIJx7ja95SwU71EZJLHVvjNgvPkwvDE7Ftj8wkxRIFkvHsjZq6M6Kj1pjl7zkw/s400/IMG_2260.JPG" width="400" /></a></div>
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Final dispositions at Turn 16</div>
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So what went wrong , well i as the french ( and British ) decided to take the cautious route as Ney did and just wore the french out , and with the British arriving in strength just ran out of steam</div>
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As to the rules well i like them and found that the game played out in real time though i did start at 9am and the final roll of the dice was at 3pm so will have to give them another go some time</div>
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Rob Heathhttp://www.blogger.com/profile/14407712739378260316noreply@blogger.com0tag:blogger.com,1999:blog-1302818466722324664.post-12501539578359898432017-03-19T16:12:00.001+00:002017-03-19T16:12:25.487+00:00A little place called homeThis was a little diversion , i put together a small European early 17th century force from some odds and ends together with a few packs of Zulu's and decided to do some renaissance colonial games , i had intended to use another set of rules from osprey but in the end fell back on my usual field of glory set after i red a couple of reviews.<br />
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this was an entertaining setup with the European advancing on a small village looking for plunder only to be met by the local tribal head who was insistent that those heathens find some where else to pillage<br />
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and so battle ensued<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEim6U4M9ZSxrgGjYpiDOzlw3jNEZlVkdclr-Yhyphenhyphenmu0blBqBXjPl3afJ2WBo5N53gOFr0akihR8DMF7QAQ_U5qrujqR9osZ7pi2YcbJY647u7iSqJq7igjd9yrw_kLzJ7jhUFwaRypio1Q/s1600/IMG_2241.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEim6U4M9ZSxrgGjYpiDOzlw3jNEZlVkdclr-Yhyphenhyphenmu0blBqBXjPl3afJ2WBo5N53gOFr0akihR8DMF7QAQ_U5qrujqR9osZ7pi2YcbJY647u7iSqJq7igjd9yrw_kLzJ7jhUFwaRypio1Q/s400/IMG_2241.JPG" width="400" /></a></div>
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As you can see those Imperialists came armed to the teeth and the poor tribal lads just had the loin cloth they stood up in.... however from about turn 2 it was not going well , the Zulu's advanced and using their local knowledge got the drop on the imperial general and his bodyguard and sent him packing , just after the artillery made a shot and sent one of the tribal units packing<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBV8bLAUSJEPKIC_0GlLzF610uUVW5xoqCZGs49jF0Bg0OLO5soRHjuIOOxVoseemtSTbRjPgDNumcdleWeFN-leViO6sDkUOzGpIULGwWav1XgerPuBOpcdgvjLbXkPF4fddVO3en2g/s1600/IMG_2242.JPG" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBV8bLAUSJEPKIC_0GlLzF610uUVW5xoqCZGs49jF0Bg0OLO5soRHjuIOOxVoseemtSTbRjPgDNumcdleWeFN-leViO6sDkUOzGpIULGwWav1XgerPuBOpcdgvjLbXkPF4fddVO3en2g/s400/IMG_2242.JPG" width="400" /></a></div>
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In the end the tribals had a little bloody nose but had sent the imperials off back to the ship with their tails between their legs</div>
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I suppose i had better get some Aztec's to do the other side of the Atlantic now</div>
Rob Heathhttp://www.blogger.com/profile/14407712739378260316noreply@blogger.com0